MaterialDeck
By MaterialFoundry
LockView
Foundry VTT module: Locks the view for the purpose of using Foundry on a digital playmat, such as a horizontally mounted TV. Scales the scene so the gridsize is always displayed corresponding to a real-world size, and can block zooming and panning (by MaterialFoundry)
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MaterialDeck | LockView | |
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8 | 10 | |
39 | 14 | |
- | - | |
6.0 | 3.7 | |
5 days ago | 7 months ago | |
JavaScript | JavaScript | |
- | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
MaterialDeck
Posts with mentions or reviews of MaterialDeck.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-05-06.
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Foundry, the forge and Stream deck?
I use the Matrial Deck addon with my Stream Deck. You run a small application on your computer that acts as the go-between between your Stream Deck and the hosted Foundry instance.
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Foundry + Macros + Streamdeck = GM Win
Here's instructions: https://github.com/CDeenen/MaterialDeck/wiki/Linux-Instructions
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Control Streamdeck actions to Key Presses?
There also is no easy way to have an SD plug-in fully communicate an external change of state without some sort of sever running to keep things updated. The only system I’ve seen that does this consistently is the purpose built Material Deck for the FoundryVTT virtual tabletop application. It uses a local server (run on your system) that can poll the states of various commands. When you invoke them via the keyboard, if available, the state of the corresponding SD key will update (music playlist playing or stopped, game paused or unpaused, for example). And when you invoke them on the SD, they react as though you hit the keyboard command. But this is a very specific usage case for a single app. It is not available outside of FoundryVTT (for other apps). Of course, the server app is available along with its source code, so you could figure out what it takes to make it work in other apps, but that would be far, far more work than learning AHK.
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Foundry Appreciation Post
"It would be so cool to use my Streamdeck to interact with Foundry." -There's a module for that. "What if difficult terrain was automatically calculated?" -There's a module for that. "I wish my players could change their token for when they're sitting." -TAMFT. It's just crazy.
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Foundry usecase and benefits for IRL game?
You could also use Material Deck: https://github.com/CDeenen/MaterialDeck Another module by me that allow players to control their tokens using an Elgato Stream Deck. They can move tokens, run macros (for example to attack), display token stats, and more. Right now you can only use 1 stream deck at a time, but I'm planning to add support for multiple Stream Decks. It's an expensive solution, but it does do what you want it to do (or at least it will soon).
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Audio Control (Music/Ambience) UI Help
Maybe not the answer you're looking for, and it'll require you to buy hardware, but you could take a look at my Material Deck and Material Keys modules that use an Elgato Stream Deck and Novation Launchpad, respectively, to control and display various Foundry functions. Both allow you to play playlists or individual tracks by pressing a physical button, and both show which playlist and track is playing (through LEDs for Material Keys, while Material Deck can display playlist and names). As a bonus, you'll also be able to do a lot of other cool stuff :)
LockView
Posts with mentions or reviews of LockView.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-11-29.
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Is there any way of playing a video, full screen with sound to all the players?
Answered: For my usecase, the best option was to make the video the background of a new scene and configure Lock View as /u/CDeenen123 suggested.
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[Lockview] Screen not locked for players?
If none of this works, I head to the modules github, unless the author has a discord. Then check there.
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[Module] Lockview: doesn't seem to work anymore.
Here is link number 1 - Previous text "#57"
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Help with local setup.
You could also take a look at Lock View, which can draw a box on the GMs screen that corresponds to what the players can see, and has the option to drag this box around in order to change the view. https://github.com/CDeenen/LockView
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Is there a simple way to make maps the same size and not allow the players to zoom in/out?
Seconding LockView. Once installed, you'll have to enable the module for each player under the module settings (I overlooked that initially and thought the mod wasn't working at first).
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Foundry usecase and benefits for IRL game?
You could look at the Lock View module I made that allows the GM to control the view of the players, so your players don't need their own mouse and keyboard to zoom and pan. It also has some options in case you want to use pysical minis (such as autoscaling so you have a 1" grid): https://github.com/CDeenen/LockView
- Disable Pan/Zoom on Landingpage
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Foundry in real life
There's Lock View, which I originally made for real life play. It allows you to control what players can see and has multiple other features that might be useful. You specifically might want to take a look at the viewbox option.
What are some alternatives?
When comparing MaterialDeck and LockView you can also consider the following projects:
R20Converter
touch-vtt - Introduces touch screen support to FoundryVTT
LookAtThat - Forces all users to focus on a specific point.
foundryvtt - Public issue tracking and documentation for Foundry Virtual Tabletop - software connecting RPG gamers in a shared multiplayer environment with an intuitive interface and powerful API.
MaterialPlane
LookAtThat - Render source code in 3D, for macOS and iOS.
FVTT-TokenHUDWildcard - Module for FoundryVTT that expands functionality to Token HUD and Wildcard Images
Mess
streamdeck-ui - A Linux compatible UI for the Elgato Stream Deck.
fvtt-module-theatre
MaterialDeck vs R20Converter
LockView vs touch-vtt
MaterialDeck vs touch-vtt
LockView vs LookAtThat
MaterialDeck vs foundryvtt
LockView vs R20Converter
MaterialDeck vs MaterialPlane
LockView vs LookAtThat
MaterialDeck vs FVTT-TokenHUDWildcard
LockView vs Mess
MaterialDeck vs streamdeck-ui
LockView vs fvtt-module-theatre