N-body VS OpenGL_CMake_Skeleton

Compare N-body vs OpenGL_CMake_Skeleton and see what are their differences.

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N-body OpenGL_CMake_Skeleton
1 1
7 278
- -
7.5 3.0
11 months ago 9 months ago
C++ C++
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

N-body

Posts with mentions or reviews of N-body. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-06.

OpenGL_CMake_Skeleton

Posts with mentions or reviews of OpenGL_CMake_Skeleton. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-10.
  • CMake fails to build OpenGL project due to missing targets OpenGL and GLX whereas reference project does not have the same problem.
    2 projects | /r/learnprogramming | 10 Oct 2022
    The main GLEW repository from how I currently understand it is not designed to be used as a subdirectory. So I found a skeleton project that I went off of and it links to an alternative glew repository that includes source files, although it hasn't been updated in a while. I was able to do this succesfully before by roughly following along with what the skeleton project does. In fact I made a repository that worked at one point. However a new problem has showed up. It could have come up with an update from once of the dependencies or maybe it's because I had reinstalled Ubuntu between now and then.

What are some alternatives?

When comparing N-body and OpenGL_CMake_Skeleton you can also consider the following projects:

Physics3D - A 3D physics engine

OpenGL-Project

wase-engine - A 2D game engine written in C++

zxShaderViz - A useful tool to edit and visualize shaders in real time.

libtcod-vcpkg-template - A template for C++17 libtcod projects. This template uses Vcpkg to fetch dependencies.