MaNGOS
PostgreSQLClient
MaNGOS | PostgreSQLClient | |
---|---|---|
2 | 6 | |
2,988 | 75 | |
0.0% | - | |
0.0 | 0.0 | |
over 1 year ago | about 1 year ago | |
GDScript | ||
- | MIT License |
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MaNGOS
- World of Warcraft Dev Help
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Best way to save data of a mmorpg?
If it helps, you could take a look at https://github.com/mangos/MaNGOS its c++ mostly but it should give you an idea on a basic mmorpg server
PostgreSQLClient
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How can I track Data such as playtime about Games hosted on Itch.io
Took some digging but I knew it was possible. https://github.com/Marzin-bot/PostgreSQLClient you should be able to connect it to a database, and from there you could convert to a spreadsheet, where you could make your graphs and metrics and stuff.
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Online multiplayer architecture with Godot for a soccer game
You could use Nakama for authentication, teams and leaderboards. It uses a CockroachDb backend which is fully drop-in-replacement compatible with PostgreSQL. And if you go the PostgreSQL route and still want other database storage, you could use PostgreSQL Client for Godot.
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Best way to save data of a mmorpg?
At that point you’re read to upgrade to a full RDBMS server completely independent of your little SQLite db instance; take a look at PostgreSQL integration. This is a much heavier lift, so shouldn’t be done until your game is more mature and warrants spending dozens of hours learning pg.
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Mixing C# and GDScript in Godot
For me it was in my server, to connect to PostgreSQL database via the C# package NpgSQL. But once I came across an alternative, I was glad to drop C# entirely. I would still use it for performance tuning late in development.
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Database options?
For this purpose I would recommend looking into using a PostgreSQL database and https://github.com/Marzin-bot/PostgreSQLClient
- Is it possible to connect to an ftp server?
What are some alternatives?
TrinityCore - TrinityCore Open Source MMO Framework (master = 10.2.6.54358, 3.3.5 = 3.3.5a.12340, wotlk_classic = 3.4.3.54261, cata classic = 4.4.0.54027)
Godot-DialogPlugin - 🗨️ A Dialog Node for Godot Engine
godot-sqlite - GDNative wrapper for SQLite (Godot 4.x+)
godot-tool_button - Easily add buttons to the Godot inspector.
NATS - Golang client for NATS, the cloud native messaging system.
godot_card_engine - A plugin for Godot to create card based games
GodotFirebase - Implementations of Firebase for Godot using GDScript
godot_animationplayer_spriteframes_helper - AnimationPlayer SpriteFrames Helper allows for an easier addition of SpriteFrames animations into the timeline of an Animation.
dbus - Native Go bindings for D-Bus
zmq4 - A Go interface to ZeroMQ version 4
viewport-spy - Godot editor UI to spy on what a Viewport is rendering. Useful for debugging.