LoL
LuxCoreRender online asset library (by LuxCoreRender)
openmoonray
MoonRay is DreamWorks’ open-source, award-winning, state-of-the-art production MCRT renderer. (by dreamworksanimation)
LoL | openmoonray | |
---|---|---|
1 | 15 | |
12 | 4,115 | |
- | 0.5% | |
5.2 | 5.9 | |
17 days ago | 13 days ago | |
Python | Python | |
Creative Commons Attribution Share Alike 4.0 | Apache License 2.0 |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
LoL
Posts with mentions or reviews of LoL.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-03-15.
-
DreamWorks releases OpenMoonRay source code
Very few people have the skills/knowledge and patience to put their own shaders together themselves by assembling basic nodes into a large and complicated shader tree.
There has been some (feeble) attempts to build standard libraries of Shaders around Blender:
https://github.com/LuxCoreRender/LoL
openmoonray
Posts with mentions or reviews of openmoonray.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-06-15.
-
CUDA Accelerated Raytracer
Yeah this is neat but it is 90% not done and that is being generous.
For a open source path tracer with a full glTF compatible material model and lighting and runs in the browser check out:
https://github.com/gkjohnson/three-gpu-pathtracer
Or if you want hardcore features look at Moonray from Dreamworks:
https://github.com/dreamworksanimation/openmoonray
- Is there any video or article that describes how to download moonray in detail?
-
rule 34 artists
Here is the actual release: https://openmoonray.org/
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Guys, remember when DreamWorks dropped the bomb that MoonRay would be open source by 2022? I'm just hoping it's not slipping anyone's mind. Let's keep our fingers crossed for some sweet open source action!
Hey guys, so I've been keeping my eyes peeled on this website, https://openmoonray.org/, for like 4 freaking months and lemme tell ya, not a damn thing has changed. And to make matters worse, people stopped gabbing about it after the 3rd week of August. I'm not even that tech-savvy, but I was genuinely excited to see what peeps could possibly create with this. But now it's almost 2022 and nada. What gives?
- DreamWorks releases OpenMoonRay source code
- Puss In Boots Style Shader!
- Dreamworks Moonray renderer released as open source
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Dreamworks MoonRay renderer has gone open source and is now available
Github repo: https://github.com/dreamworksanimation/openmoonray
What are some alternatives?
When comparing LoL and openmoonray you can also consider the following projects:
BlenderUSDHydraAddon - This add-on allows you to assemble and compose USD data with Blender data and render it all using various renderers via Hydra.
raytracer - C++ raytracer that supports custom models. Supports running the calculations on the CPU using C++11 threads or in the GPU via CUDA.
BlenderUSDHydraA
arras4_core
arras_render