LinuxGSM VS Dedicated_Valheim_Server_Script

Compare LinuxGSM vs Dedicated_Valheim_Server_Script and see what are their differences.

LinuxGSM

The command-line tool for quick, simple deployment and management of Linux dedicated game servers. (by GameServerManagers)

Dedicated_Valheim_Server_Script

Valheim Server Manager . Supports: ValheimPlus, Bepinex, Multi-world, Multi-Lang, Update, Backup, Restore and more: Built for Linux (by Nimdy)
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LinuxGSM Dedicated_Valheim_Server_Script
90 33
4,122 693
1.0% -
9.2 6.7
2 days ago 10 months ago
Shell Shell
MIT License GNU Affero General Public License v3.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

LinuxGSM

Posts with mentions or reviews of LinuxGSM. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-03-01.

Dedicated_Valheim_Server_Script

Posts with mentions or reviews of Dedicated_Valheim_Server_Script. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-02-24.
  • Where to start?
    3 projects | /r/HomeServer | 24 Feb 2023
    i agree with everything u/~defron~ has mentioned so far. I'd like to add a bit more to the whole OS thing. Windows is a straight no go, unstable, bloated, memory hog, the list goes on. As for linux, there are plenty of choices, although options like UnRaid/Truenas/OpenMediaVault all are great aesthetically wise, gui for managing your users, permissions, storage, containers you will generally always find yourself limited by them at one point or another, especially with the use case you described. Something like ubuntu with mergerfs and snapraid and a samba share took me around 20 minutes to configure. Vallheilm i've not had experience with but after 2 minutes of googling i found this. Minecraft on the other hand is incredibly easy to set up, if you take a look at this repository you can have a paper minecraft server with one command install that auto updates and sets it up for you within 2 minutes. For power saving I'd recommend you set up a systemd script to set powertop --auto-tune to autostart on boot and use hdparm to set hdd sleep time. With all drives spun down I get around 10W idle on ubuntu and around 18W on TrueNAS. ZFS is great, but i don't see it's use for a personal home build. As for your discord scripts, since you mentioned you use docker profesionally, i don't see why you couldn't just make a dockerfile for each bot and run them as containers.
  • Server Hosts; Do They All Suck?
    1 project | /r/valheim | 18 Jan 2023
    Njord dedicated server script
  • Dedicated Valheim Server
    1 project | /r/valheim | 12 Jan 2022
    I’m using the amazing Dedicated Valheim Server Njord which you can find open sourced here https://github.com/Nimdy/Dedicated_Valheim_Server_Script.
  • Server Hosting Suggestions...
    1 project | /r/valheim | 15 Sep 2021
  • Not sure what I'm doing wrong when installing a package in Ubuntu
    2 projects | /r/linux4noobs | 3 Jun 2021
    Source
  • Patch Notes
    4 projects | /r/valheim | 29 Mar 2021
    So, funny story, shortly after making my previous post, I went and stole some code from this guy's script. Which uses steamcmd.sh and looks in the container's local appmanifest file, compares the two and runs an update. I keep the end result here, the version check stuff is (unsurprisingly) in versionCheck.sh. That repository is my unsophisticated take on running Valheim server in a docker container, with supporting scripts. With a daily job set in crontab on the server to run the versionCheck.sh script.
  • Please...
    1 project | /r/valheim | 29 Mar 2021
  • Valheim Home Server
    2 projects | /r/HomeServer | 28 Mar 2021
    Use this https://github.com/Nimdy/Dedicated_Valheim_Server_Script
  • Dedicated server providers?
    1 project | /r/valheim | 26 Mar 2021
  • Ubuntu Dedicated Server Guides? Updating?
    1 project | /r/valheim | 19 Mar 2021

What are some alternatives?

When comparing LinuxGSM and Dedicated_Valheim_Server_Script you can also consider the following projects:

AMP - Issue tracking and documentation for AMP

docker-steamcmd-server - Simple Dockerfile that installs steamcmd and a selected game server

panel - Pterodactyl® is a free, open-source game server management panel built with PHP, React, and Go. Designed with security in mind, Pterodactyl runs all game servers in isolated Docker containers while exposing a beautiful and intuitive UI to end users.

valheim-docker - Valheim Docker powered by Odin. The Valheim dedicated gameserver manager which is designed with resiliency in mind by providing automatic updates, world backup support, and a user friendly cli interface.

valheim-server-docker - Valheim dedicated gameserver with automatic update, World backup, BepInEx and ValheimPlus mod support

vrising-docker - A Docker image for running a dedicated server for V Rising.

pterodactyl-installer - :bird: Unofficial installation scripts for Pterodactyl Panel

node-gamedig - Query game servers and not only! Node.JS/Deno or Bash (via the CLI).

satisfactory-server - A Dockerized version of the Satisfactory dedicated server

egpu-switcher - 🖥🐧 Setup script for eGPUs in Linux (X.Org)

dnSpy - .NET debugger and assembly editor [Moved to: https://github.com/dnSpy/dnSpy]