LibVF.IO
blender
LibVF.IO | blender | |
---|---|---|
35 | 37 | |
771 | 11,536 | |
1.9% | 2.3% | |
3.1 | 10.0 | |
5 months ago | 4 days ago | |
Nim | C++ | |
GNU Affero General Public License v3.0 | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
LibVF.IO
-
run 2 VMs with 1 game on each
Maybe you can try LibVF.IO
- What GPU would you buy for a gaming server?
-
GPU virtualization?
I'm on Linux and I'm running a 3070 Ti (Nvidia). I have always wanted to do GPU virtualization but because NVIDIA won't release vGPU for consumer card no one can do it without crossing legal red tape or problems with bricking your GPU. I did find this [https://github.com/jamesstringerparsec/Easy-GPU-PV] however it is only for windows, I found this [https://github.com/Arc-Compute/LibVF.IO/] and does not work with my GPU, and this [https://github.com/DualCoder/vgpu_unlock] and can't get it to work. Done any one know an alternative on Linux that work just like this, overcoming these problems (on KVM)?
-
Local Multiplayer
If you are willing to thinker with you gpu driver you could look up libvfio and create multiple VM with the same gpu.
-
Need help ASAP. Computer hangs at grub ""
It seems they have issues with recent drivers/kernel, too: https://github.com/Arc-Compute/LibVF.IO/issues/61
-
Anyone running vGPU unlock in their system? How is it going?
I ran it like a year ago it was fine but not for my workflow. Might revisit the setup soon since it matured a lot since then. I suggest you also look at: https://github.com/Arc-Compute/LibVF.IO
-
Want to try to switch to linux again. Need some info.
For Affinity, I don't know. I have heard of people using Photoshop via VM, the problem usually comes when you need to utilize a lot of GPU because outside of GPU passthrough (might worth researching single-GPU passthrough and libvfio if you don't want to use two GPUs), GPU performance isn't great for VMs. I did find a few threads on the subject of Affinity on Linux, though, so maybe those could help.
-
Rx 7900 xtx based on slides is 10-15% slower than 4090 using 95 less watts and costs $600 less
I feel you on this. Looking forward to running libvf. Wine has come a long ways, but I ended up keeping a old PC a secondary to not deal with the hacking/workarounds to run some games. Using the older system for my Linux.
-
Why do we call them "display managers"
It's theoretically possible using a method like libvfio. This should allow you to split your gpu into 2 virtual gpus. It's designed for use with a vm, but could likely work with multi seat
-
Ask HN: What's the best source code you've read?
Perhaps not the "best" source code I've ever read, but libVF.io had some beautiful code for what's generally gnarly system-glue code. The iommu setup code is a good example and inspires me to think that system-glue code doesn't need to be gross or impenetrable: https://github.com/Arc-Compute/LibVF.IO/blob/master/src/libv...
Another one I've appreciated reading (and learned more about 2d graphics from) is Pixie, a 2d graphics library written in Nim. Here's the implementation of a fair subset of SVG paths: https://github.com/treeform/pixie/blob/master/src/pixie/path...
And one last one for basic algorithms: https://github.com/nim-lang/Nim/blob/version-1-6/lib/pure/al...
Of course Knuth's original code is still some of the best classic code. K&R's original C book is a classic.
blender
-
I fully support this.
Please try looking through some large open source projects and contributing major contributions by familiarizing yourself with the code base, learning multiple programming languages, and not having major bugs in your code. I'd imagine you wouldn't want to do this.
-
I built an open source website that allows you to upload a custom knowledge base and ask ChatGPT questions about your specific files. So far, I have tried it with long books, old letters, and random academic PDFs, and ChatGPT answers any questions about the custom knowledgebase you provide.
Here is a weblink: https://github.com/blender/blender
-
Exporting blender material to ue4
This for example is the complete source for blenders procedural noise functions: https://github.com/blender/blender/blob/main/source/blender/blenlib/intern/noise.cc
-
Renders don't include texture
Maybe you're only using object lights. To make it look like Material Preview, you'd want to use an environment texture [instead]. If you don't want to have to find them in the blender folders, here are the ones listed in Material Preview, forest.exr being the default
- Is it possible to render with the viewport hdr that blender has already built in?
-
How can I better recreate the lighting in the material preview? (+more)
forest.exr https://github.com/blender/blender/tree/master/release/datafiles/studiolights/world
- Perché gli script python invecchiano così male?
-
Top 10 bugs found in C++ projects in 2022
Everything was good. And then a developer decided to abandon the custom CLAMP macro and use the standard std::clamp function. And the commit that supposed to make the code better looked like this:
- Any open source projects written in C++ that are suitable for beginners?
-
If you're worried about downloading the right version of Blender so you don't grab a fake version I recommend getting it from Steam
Or simply git clone official public mirror and build it yourself.
What are some alternatives?
vgpu_unlock - Unlock vGPU functionality for consumer grade GPUs.
Open3D - Open3D: A Modern Library for 3D Data Processing
gvt-linux
Natron - Open-source video compositing software. Node-graph based. Similar in functionalities to Adobe After Effects and Nuke by The Foundry.
Easy-GPU-PV - A Project dedicated to making GPU Partitioning on Windows easier!
Godot-Cel-Shader - A Cel Shader for the Godot Engine
linux - Linux kernel source tree
pymadcad - Simple yet powerful CAD (Computer Aided Design) library, written with Python.
ROCm - AMD ROCm™ Software - GitHub Home [Moved to: https://github.com/ROCm/ROCm]
OpenFBX - Lightweight open source FBX importer
linux-intel-lts
fd - A simple, fast and user-friendly alternative to 'find'