LMRTFY
Let Me Run That For You: A C++20 Thread Pool Library (by Ahajha)
glpp
Thin wrapper library for modern OpenGL in C++ (by fabian-jung)
LMRTFY | glpp | |
---|---|---|
2 | 5 | |
8 | 20 | |
- | - | |
0.0 | 5.5 | |
about 2 years ago | about 1 month ago | |
C++ | C++ | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
LMRTFY
Posts with mentions or reviews of LMRTFY.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-01-22.
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Which standard C++ library elements should I avoid?
I am actually in the process of updating it to C++20 (here if you're curious), I'm going to consider it. I would like to not exclude clang users though, if at all possible. It wouldn't save me much code switching to jthread for the potential loss of users.
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What are you working on lately?
I've been working on https://github.com/Ahajha/LMRTFY, a(nother) thread pool library. I'm making this with the intent of improving on other thread pool libraries, most notably CTPL, which is the top google result, but has a lot of flaws that I don't particularly like.
glpp
Posts with mentions or reviews of glpp.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-07-25.
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C++ OpenGL abstraction question.
Feel free to check out my wrapper for inspiration or use in your project. https://github.com/fabian-jung/glpp
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Tutorial how to create a OpenGL context in Docker
If you want to see the code in action you can take a look at the github actions of my repository https://github.com/fabian-jung/glpp. The dockerfiles are located in glpp/docker. The wrapper for the offscreen renderer is under modules/system/include/system/windowless_context.hpp. The test context definition is under modules/testing/include/testing/context.hpp.
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Rendering a gltf file as jpg?
Shameless self promotion here, but my glpp library can do all of the heavy lifting for you. You can use the test::context_t to create a open gl 4.5 context even on headless nodes. I do render tests in CI on docker containers so I know that it works. There is also a asset loading module so it should be pretty easy for you to implement your functionality. I have not yet finished the documentation so you have to read from the examples how to do what you want to achieve or wait for some months for my first release. Here is a link: https://github.com/fabian-jung/glpp
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What are you working on lately?
I'm writing an OpenGL wrapper library called GLPP. Currently I am working on the documentation and prepare the release pipeline for my first alpha release.
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GLPP: model, view and renderer concept
Here is the link to the repo: https://github.com/fabian-jung/glpp
What are some alternatives?
When comparing LMRTFY and glpp you can also consider the following projects:
Primes - Prime Number Projects in C#/C++/Python
mpp - A modern C++ matrix library
cmkr - Modern build system based on CMake and TOML.
kangaru - 🦘 A dependency injection container for C++11, C++14 and later
example-firmware - Internet of Plants Example Firmware. C++17 iop firmware generated by the central server, uses all available sensors.
C++ Format - A modern formatting library
simpl - a simple programming language