glpp
Thin wrapper library for modern OpenGL in C++ (by fabian-jung)
example-firmware
Internet of Plants Example Firmware. C++17 iop firmware generated by the central server, uses all available sensors. (by internet-of-plants)
glpp | example-firmware | |
---|---|---|
5 | 1 | |
20 | 0 | |
- | - | |
5.5 | 1.2 | |
about 2 months ago | 3 months ago | |
C++ | C++ | |
MIT License | GNU Affero General Public License v3.0 |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
glpp
Posts with mentions or reviews of glpp.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-07-25.
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C++ OpenGL abstraction question.
Feel free to check out my wrapper for inspiration or use in your project. https://github.com/fabian-jung/glpp
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Tutorial how to create a OpenGL context in Docker
If you want to see the code in action you can take a look at the github actions of my repository https://github.com/fabian-jung/glpp. The dockerfiles are located in glpp/docker. The wrapper for the offscreen renderer is under modules/system/include/system/windowless_context.hpp. The test context definition is under modules/testing/include/testing/context.hpp.
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Rendering a gltf file as jpg?
Shameless self promotion here, but my glpp library can do all of the heavy lifting for you. You can use the test::context_t to create a open gl 4.5 context even on headless nodes. I do render tests in CI on docker containers so I know that it works. There is also a asset loading module so it should be pretty easy for you to implement your functionality. I have not yet finished the documentation so you have to read from the examples how to do what you want to achieve or wait for some months for my first release. Here is a link: https://github.com/fabian-jung/glpp
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What are you working on lately?
I'm writing an OpenGL wrapper library called GLPP. Currently I am working on the documentation and prepare the release pipeline for my first alpha release.
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GLPP: model, view and renderer concept
Here is the link to the repo: https://github.com/fabian-jung/glpp
example-firmware
Posts with mentions or reviews of example-firmware.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-07-25.
What are some alternatives?
When comparing glpp and example-firmware you can also consider the following projects:
mpp - A modern C++ matrix library
LMRTFY - Let Me Run That For You: A C++20 Thread Pool Library
cmkr - Modern build system based on CMake and TOML.
kangaru - 🦘 A dependency injection container for C++11, C++14 and later
Primes - Prime Number Projects in C#/C++/Python
simpl - a simple programming language
Mudlet - ⚔️ A cross-platform, open source, and super fast MUD client with scripting in Lua