LIKO-12
lc64
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LIKO-12
lc64
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A Commodore 64 Emulator in C#
I did it the other way around. I made one in MoonScript for LuaJIT, with about the same (lack of) features, but then got bored and a bit overwhelmed and used the code to make an NES emulator instead. NES was much more fun to implement.
What are some alternatives?
TIC-80 - TIC-80 is a fantasy computer for making, playing and sharing tiny games.
love - LÖVE is an awesome 2D game framework for Lua.
funkin-rewritten - Optimized rewrite of Friday Night Funkin' built on LÖVE
CS64 - A Commodore 64 emulator written in C#
luakit - Fast, small, webkit based browser framework extensible by Lua.
Aegisub-Motion - Lua plugin for Aegisub auto4 that parses motion tracking data and applies it to selected subtitles.
picolove - PICO-8 Reimplementation in Love2D. Chat: https://discord.gg/jGEMUse6RM
game-engine-2d - Planimeter Game Engine 2D - LÖVE-based game engine for Lua
nmap - Nmap - the Network Mapper. Github mirror of official SVN repository.
autoabby - The grace of abby, contained in your Linux desktop
moonshotadv - LÖVE2D game for github 2020 Game Off game jam
drop - A LÖVE visualizer and music player [Moved to: https://github.com/xNul/drop]