L2 VS Graphite

Compare L2 vs Graphite and see what are their differences.

L2

l2 is a fast, Pytorch-style Tensor+Autograd library written in Rust (by bilal2vec)
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L2 Graphite
2 46
184 6,903
- 20.3%
0.0 9.6
over 1 year ago 4 days ago
Rust Rust
MIT License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

L2

Posts with mentions or reviews of L2. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-11-06.

Graphite

Posts with mentions or reviews of Graphite. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-02.

What are some alternatives?

When comparing L2 and Graphite you can also consider the following projects:

Owlyshield - Owlyshield is an EDR framework designed to safeguard vulnerable applications from potential exploitation (C&C, exfiltration and impact).

egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native

burn - Burn is a new comprehensive dynamic Deep Learning Framework built using Rust with extreme flexibility, compute efficiency and portability as its primary goals. [Moved to: https://github.com/Tracel-AI/burn]

Method-Draw - Method Draw, the SVG Editor for Method of Action

blindai - Confidential AI deployment with secure enclaves :lock:

GimelStudio - Non-destructive, node based 2D image editor with an API for custom nodes

Java-Machine-Learning - Deep learning library for Java, with fully connected, convolutional, and recurrent layers. Also features many gradient descent optimization algorithms.

Gimel-Studio - Old repo of the node-based image editor. See https://github.com/GimelStudio/GimelStudio for the next generation of Gimel Studio :rocket:

bevy - A refreshingly simple data-driven game engine built in Rust

Rete.js - Rete.js is a framework for creating visual interfaces and workflows. It provides out-of-the-box solutions for visualization using various libraries and frameworks, as well as solutions for processing graphs based on dataflow and control flow approaches.

miso - :ramen: A tasty Haskell front-end framework