Koko VS DiligentEngine

Compare Koko vs DiligentEngine and see what are their differences.

Koko

Koko is raytracing software for the design and analysis of optical imaging and illumination systems (by dinosauria123)
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Koko DiligentEngine
1 25
27 3,317
- 1.0%
1.8 9.4
over 2 years ago 1 day ago
Fortran Batchfile
GNU General Public License v3.0 or later Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Koko

Posts with mentions or reviews of Koko. We have used some of these posts to build our list of alternatives and similar projects.

DiligentEngine

Posts with mentions or reviews of DiligentEngine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-08-18.

What are some alternatives?

When comparing Koko and DiligentEngine you can also consider the following projects:

McCode - The home of the McStas (neutrons) and McXtrace (x-rays) Monte-Carlo ray-tracing instrument simulation codes.

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

rust-gpu - 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧

nanovg - Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.

LLGL - Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal

raylib - A simple and easy-to-use library to enjoy videogames programming

renderdoc - RenderDoc is a stand-alone graphics debugging tool.

vulkan-zig - Vulkan binding generator for Zig

libGDX - Desktop/Android/HTML5/iOS Java game development framework

magnum - Lightweight and modular C++11 graphics middleware for games and data visualization

webgpu-headers