KSP-EngineLight VS CapCom

Compare KSP-EngineLight vs CapCom and see what are their differences.

KSP-EngineLight

A very simple mod that adds lighting effects to engines (by tatjam)

CapCom

A KSP addon that allows for reviewing and accepting contracts away from the Mission Control Building (by DMagic1)
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KSP-EngineLight CapCom
1 4
8 8
- -
0.0 0.0
about 8 years ago over 4 years ago
C# C#
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

KSP-EngineLight

Posts with mentions or reviews of KSP-EngineLight. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-06-20.

CapCom

Posts with mentions or reviews of CapCom. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-06-20.

What are some alternatives?

When comparing KSP-EngineLight and CapCom you can also consider the following projects:

ksp-planetshine - A mod for Kerbal Space Program - Adds a planetshine effect: the planets and moons illuminates your vessel

RealPlume-StockConfigs - RealPlume configs for stock-sized engines.

ksp-precisenode - PreciseNode for Kerbal Space Program

IndicatorLights - KSP mod that adds LED-like "indicator lights" for various uses.

KSP_GroundEffect - A KSP mod that adds ground effect forces on top of stock aerodynamics

TacFuelBalancer - TAC Fuel Balancer by Taranis Elsu.

NavHud - a NavBall inspired Heads Up Display

Scatterer - Atmospheric scattering mod for KSP