invaders
daggerfall-unity
invaders | daggerfall-unity | |
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3 | 302 | |
1 | 2,596 | |
- | - | |
5.3 | 9.5 | |
10 months ago | 8 days ago | |
TypeScript | C# | |
- | MIT License |
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invaders
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Are y’all really fluent in 6 program languages
Some of my code is here: https://github.com/JustinLloyd/invaders (Typescript with some HTML/CSS for browser) that is used on my C.V. website here: https://justin-lloyd.com/
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Why is open source game-dev not a thing?
My open source game projects are generally one shots, e.g. https://github.com/JustinLloyd/invaders requiring very little in the way of updates because I don't have the time to commit to ongoing maintenance.
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I wrote a 1980s-arcade-style invaders game to fulfill a childhood dream
These sorts of games are incredibly fun to write in modern languages, especially if you are given a canvas and the ability to blit graphics around without much concern for memory usage or blit speed.
Obligatory self-promotion: https://justin-lloyd.com/ which is my C.V. site that includes a 1970's-era space invaders style game based on the portable Galaxy Invaders 1000 game.
https://github.com/JustinLloyd/invaders
"Invaders from 78" is written in Typescript, implements a small ECS framework, uses Pixi for canvas rendering, and is event driven. No audio because, well... it's a C.V. website. It also doesn't work on mobile because the audience numbers for mobile visitors to my C.V. website is near enough zero that it would be wasted effort. Please excuse any front-end sins I may have committed because I generally don't do front-end web dev.
daggerfall-unity
- Daggerfall Unity 1.0.0 Release
- Daggerfall Unity 0.16.2 Release Candidate
- Daggerfall Unity 0.16.0 Release Candidate
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I want to play daggerfall but as a non-pc player I’m having trouble with the controls, any advice?
You can get it from Daggerfall Unity's official website, dfworkshop.net. There should be a link to the download page at the top.
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How do i instal Daggerfall on my Mac?
If you're trying to install DFU, go to their latest release, download the mac version, and do not use the GOG cut, it is apparently incredibly bugged, messes with a lot of mods, and using either the bethesda website's download or the steam version for the original game files (both are free) skirts around some bug that comes with the GOG cut. I don't know what the GOG cut even is, but I've seen almost every mod on the Nexus say it's bugged and to not use it, so idk. If you don't care about mods, you will. Daggerfall is a Bethesda game, so you're bound to mod it to hell and back.
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Skyrim and oblivion quest marker supremists when they learn their game has unmarked quest
Yes! Here's their website
- Horse won’t sprint
- Help with letters
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Starfield's Procedural Tech Ideas Are built on Daggerfalls Success - Walking the Walk
Alternatively, check out Daggerfall Unity.
- Daggerfall Unity 0.15.3 Beta
What are some alternatives?
invaders - A 1980s-arcade-style game written using HTML5, Canvas, and Web Audio
openmw-android - OpenMW for Android
pixel-dungeon - Traditional roguelike game with pixel-art graphics and simple interface
dosbox-staging - DOSBox Staging is a modern continuation of DOSBox with advanced features and current development practices.
paddle-game - Personal challenge to create a custom controller for a custom application.
Elysium - Elysium is a visually focused list that is fully featured with hundreds of new additions and optional Creation Club support—extending the base setup with Enai Siaion's full suite of gameplay overhauls as well as various new quests and encounters. (6GB+ of VRAM Required.)
fixelart - Tool to fix AI-generated pixelart!
redguard-unity - Main repository containing the Unity project and the wiki
walking-timer - A simple stopwatch application that will time my daily walks
OpenRA - Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
vivanewvegas-wabbajack - A Wabbajack port of the Viva New Vegas modding guide.
OpenDiablo2 - An open source re-implementation of Diablo 2