JavaScriptChess
gasteroids
JavaScriptChess | gasteroids | |
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3 | 1 | |
2 | 6 | |
- | - | |
1.7 | 6.0 | |
12 months ago | 8 months ago | |
JavaScript | JavaScript | |
MIT License | MIT License |
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JavaScriptChess
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Writing an Embedded Chess Engine - Part 5
I have written hundreds of game engines over the years including many more full-featured chess engines (JavaChess, CPlusPlusChess, JavascriptChess to name a few). A few months ago we saw many great chess board projects in the various microcontroller and electronics subs here on reddit but all of them focused on the electronics and construction of the game boards themselves. From the discussions and comments that followed it seemed that many of the authors had the same questions about how to write the code-behind.
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Proof of concept for a chessboard for beginners that will show players potential next moves when a piece is picked up
Sweet! Here are 3 chess engines for Java, C++, and Javascript that I wrote that include highlighting colored paths of attack and from where for both sides in realtime as the game is played. Fully configurable, ansi console output!. Totally easy to gut for embedded use. Minimax with alpha-beta pruning algorithm. Configurable out the wazoo including threads, pool size, ply look-ahead, time limits, colors, side names, previous best move caching to speed up parallelism (if used), quiessent searches, en-passant captures, other junk. Definitely keep us posted on your progress as you build yours out!
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Does anyone know how I could make code for a chess cheating device? (For my school science fair, won’t use it to actually cheat)
my JavascriptChess repo
gasteroids
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¡Gasteroids! 👾 + ☄️
View on GitHub
What are some alternatives?
pixel-chess - A simple Chess engine written in JavaScript hooked up to a retro front-end for play. ♞
bullethell - A bullet hell game programmed using HTML5 and JS.
CPlusPlusChess - Modern C++ Chess. 24-bit ANSI colored, console-based chess using C++17. Optional multi-threaded AI using Minimax with alpha-beta pruning. Fully configurable properties including: ply depth, thread pool size, optional AI time limit, all colors, and more. (Based on my JavaChess repo, Re-written to practice my C++)
p5.serialport - Client for use with p5.serialserver
betafish - A chess engine and AI move finder written in Javascript. Beats Stockfish level 6 on Lichess.
p5.fillGradient - Fill shapes in p5.js with Linear, Radial and Conic Gradients.
JavaChess - 24-bit ANSI colored, console-based chess engine using Java. Optional multi-threaded AI using Minimax with alpha-beta pruning. Fully configurable properties including: ply depth, thread pool size, optional AI time limit, all colors, and more.
2DGD_F0TH - [CC BY-NC-SA] A compendium of the community knowledge on game design and development
shapez.io - shapez is an open source base building game on Steam inspired by factorio! [Moved to: https://github.com/tobspr-games/shapez.io]
30DaysOfJavaScript - Projects made during the 30 days of the JavaScript challenge
emoji-minesweeper - Minesweeper made with emoji 😄
Godot4-3D-inventory-and-interaction-system - A template project for Godot 4 that comes with a number of built in controllers / Systems for creating 3D games