JUCE
cxx-qt
JUCE | cxx-qt | |
---|---|---|
105 | 28 | |
6,116 | 914 | |
1.6% | 4.5% | |
9.5 | 9.6 | |
2 days ago | 2 days ago | |
C++ | Rust | |
GNU General Public License v3.0 or later | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
JUCE
-
3rd Edition of Programming: Principles and Practice Using C++ by Stroustrup
Personally, I started by writing externals for Pure Data, then started to contribute to the care. Later I took the same path for SuperCollider.
The more typical path, I guess, would be to start with simple audio plugins. Have a look at JUCE (https://juce.com/)!
Realtime audio programming has some rather strict requirements that you don't have in most other software. Check out this classic article: http://www.rossbencina.com/code/real-time-audio-programming-...
-
Anyone know anyone that creates plugins?
Check out https://juce.com in the meantime
-
Modern C++ Programming Course
You can definitely start putting C++ into your embedded projects, and get familiar with things in an environment in which you're already operating. A lot of great C++ code can be found with motivated use of, for example, the platformio tooling, such that you can see for yourself some existing C++ In Embedded scenarios.
In general, also, I have found that it is wise to learn C++ socially - i.e. participate in Open Source projects, as you learn/study/contribute/assist other C++ developers, on a semi-regular basis.
I've learned a lot about what I would call "decent C++ code" (i.e. shipping to tens of thousands, if not hundreds of thousands of customers) from such projects. I would suggest finding an open source C++ project, aligned with your interests, and study the codebase - as well as the repo history (i.e. gource) - to get a productive, relatively effortless (if the interests align) boost into the subject.
(My particular favourite project is the JUCE Audio library: https://juce.com/ .. one of many hundreds of great projects out there from which one can also glean modern C++ practices..)
- Ardour 8.0 released
-
What programming languages do you recommend starting with regarding audio visual programming/audio software development?
Respect for the others here who recommend C but I think theyβre possibly masochists. If anything JUCE, which uses C++ is in my opinion far more approachable.
-
How have you used coding in your setup?
Here's a link to their website: https://juce.com/
- xcode or visual studio?
-
Anyone here have experience writing VST audio plugins in C++, or 'wrapping'/converting a VST to an AU plug-in?
It seems like most audio plug-ins are built in C++ inside an audio coding program called JUCE, so maybe if I could open up the exisiting code inside that and then output it as an AU instead of a VST that could work.
-
Common Audio Production
C++ has https://juce.com/, I think.
-
Apple Logic Pro Ruleface
Open source rule https://juce.com/
cxx-qt
- Cxx-Qt: Use Qt from Rust
-
Qt 6.6 and 6.7 Make QML Faster Than Ever: A New Benchmark and Analysis
My employer, KDAB, is building an excellent Rust binding for Qt: https://github.com/KDAB/cxx-qt
-
I like rust but want to use Qt.
You can use cxx-qt or qmetaobject-rs. Or use Slint
-
Build a desktop app with Qt and Rust
Rust has several Qt bindings. The most popular are Ritual, CXX-Qt, and qmetaobject. Ritual is not maintained anymore, and qmetaobject doesn't support QWidgets. So CXX-Qt is our best bet for now.
-
DAW Frontend Development Struggles
Qt bindings for Rust also exist, although I'm not sure how mature they are: https://github.com/KDAB/cxx-qt/
-
Build a desktop app with Qt and Rust - LogRocket Blog
We're getting closer, but you're still likely to run into missing features in CXX-Qt at this point. If you do, please report it on GitHub!
- GUI development with Rust and GTK 4
-
Who "owns" Rust ?
This is no longer required in CXX-Qt as of this week (https://github.com/KDAB/cxx-qt/pull/428). Next release coming soon.
-
The first issue of Rust Magazine has been published ππ
From my understanding KDAB isn't trying to "replace" Qt. They're working on cxx-qt to make using Qt and Rust together much easier.
-
Rust: State of GUI, December 2022 β KAS blog
I second this. I wrote an internal Qt/QML app that ran on Windows, Linux, Android, and Raspberry Pis. We had ~20 Raspberry Pi's running this app in kiosk mode. If only KDAB/cxx-qt[1] were ready there, I would have done as much as possible in rust .
- [1] https://github.com/KDAB/cxx-qt/
What are some alternatives?
Qt - Qt Base (Core, Gui, Widgets, Network, ...)
slint - Slint is a declarative GUI toolkit to build native user interfaces for Rust, C++, or JavaScript apps.
iPlug2 - C++ Audio Plug-in Framework for desktop, mobile and web
qt6ct - Qt6 Configuration Tool
OpenFrameworks - openFrameworks is a community-developed cross platform toolkit for creative coding in C++.
crates.io - The Rust package registry
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
miniserve - π For when you really just want to serve some files over HTTP right now!
audiogridder - DSP servers using general purpose computers and networks
gyroflow - Video stabilization using gyroscope data
Cinder - Cinder is a community-developed, free and open source library for professional-quality creative coding in C++.
bonsai - A library for building dynamic webapps, using Js_of_ocaml