JOGL2D VS assimp

Compare JOGL2D vs assimp and see what are their differences.

JOGL2D

Zero-overhead 2D rendering library for JOGL using Kotlin (by jonatino)

assimp

JVM Open Asset Import Library (Assimp) (by kotlin-graphics)
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JOGL2D assimp
- -
28 91
- -
0.0 0.0
over 4 years ago over 1 year ago
Kotlin COBOL
Apache License 2.0 GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

JOGL2D

Posts with mentions or reviews of JOGL2D. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning JOGL2D yet.
Tracking mentions began in Dec 2020.

assimp

Posts with mentions or reviews of assimp. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning assimp yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing JOGL2D and assimp you can also consider the following projects:

ovr

Vulkan - Examples and demos for the new Vulkan API

openrndr - OPENRNDR. A Kotlin/JVM library for creative coding, real-time and interactive graphics

imgui - Bloat-free Immediate Mode Graphical User interface for JVM with minimal dependencies (rewrite of dear imgui)

glimpse-framework - Glimpse is now further developed as a Kotlin Multiplatform project under glimpse-graphics/glimpse

bullet - JVM Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.

kotlin-unsigned - unsigned support for Kotlin via boxed types and unsigned operators

glm - jvm glm

uno-sdk - UNofficial Opengl SDK