ImagineEngine
GateEngine
ImagineEngine | GateEngine | |
---|---|---|
1 | 3 | |
1,810 | 260 | |
- | 2.7% | |
0.0 | 9.5 | |
over 3 years ago | 10 days ago | |
Swift | Swift | |
Unknown | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ImagineEngine
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How feasible is to create simple games without using SpriteKit
Totally, this game engine uses Core Animation: https://github.com/JohnSundell/ImagineEngine
GateEngine
What are some alternatives?
glide engine - Game engine for making 2d games on iOS, macOS and tvOS, with practical examples and tutorials
openTri - openTRI is a game engine for the Playstation Portable (PSP)
Raylib - A Swift package for Raylib. Builds Raylib from source so no need to fiddle with libraries. Just add as a dependency in you game package and go!
ObEngine - 2D Game Engine with Lua Scripting made on top of SFML !
Navigattie - Easy navigation with SwiftUI
GameDev-Resources - :video_game: :game_die: A wonderful list of Game Development resources.
FXGL - Java / JavaFX / Kotlin Game Library (Engine)
PixelVision8 - Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of the open-source C# game engine based on MonoGame.