IFilterShellView
FilterPolishZ
IFilterShellView | FilterPolishZ | |
---|---|---|
1 | 2 | |
7 | 16 | |
- | - | |
0.0 | 6.3 | |
over 2 years ago | almost 2 years ago | |
C# | C# | |
GNU General Public License v3.0 only | MIT License |
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IFilterShellView
FilterPolishZ
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NeverSink's Filter, FilterBlade, Ruthless - timeline and upcoming changes (as a visual representation)
I know Neversink has worked hard on making a custom filter meta-language which he writes his bases in but the tooling around it has disappeared ( /u/NeverSinkDev ?).
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wraeblast: a new data-driven loot filter for juicers 🥤 (with global TTS and dynamic colors)
Just as a note: POE rules are internally "if/else if..." structures. The same applies to conditions within a rule. I might've missed the spot, but you might improve performance a tiny bit, by sorting the conditions within every filter rule. For reference, I use the following ordering: https://github.com/NeverSinkDev/FilterPolishZ/blob/master/FilterCore/FilterGenerationConfig.cs
What are some alternatives?
ModernWpf - Modern styles and controls for your WPF applications without need WinRT
wraeblast - A library for interacting with Path of Exile game and economy data, and a unique loot filter generation framework.
ZoneStripper - Removes the Zone.Identifier alternate data stream that identifies files as 'from the internet'
HandyControl - Contains some simple and commonly used WPF controls
Sieve - ⚗️ Clean & extensible Sorting, Filtering, and Pagination for ASP.NET Core
NeverSink-Filter - This is a lootfilter for the game "Path of Exile". It hides low value items, uses a markup-scheme and sounds to highlight expensive gear and is based on economy data mining.
wpfui - WPF UI provides the Fluent experience in your known and loved WPF framework. Intuitive design, themes, navigation and new immersive controls. All natively and effortlessly.
Depressurizer - A Steam library categorizing tool.
-DEPRECATED-NeverSink-EconomyUpdated-SC-Filter - This is the SOFTCORE economy-updated version of my filter. It's based on the stable version, but is auto-updated with cutting-edge economy information (which are analyzed, postprocessed and run through several algorithms) every 4 hours.
skilltree-export - Exported data for Path of Exile's Passive Skill Tree.