Hyperspeedcube
CubeSimRS
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Hyperspeedcube | CubeSimRS | |
---|---|---|
4 | 3 | |
33 | 18 | |
- | - | |
10.0 | 0.0 | |
10 days ago | over 1 year ago | |
Rust | Rust | |
Apache License 2.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Hyperspeedcube
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2D Rubik's Cube easier to understand
https://github.com/HactarCE/Hyperspeedcube enables you to solve 4D cubes, the exploded visualization is standard but I think it is pretty cool
here is it in action https://www.youtube.com/watch?v=FCvn9-JvXgY&list=PLKwXjCUFqO...
CubeSimRS
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What's everyone working on this week (44/2021)?
Been putting further work into my Rubik's Cube solver. Managed to get a basic solver working using some variation of IDA*. Planning to refactor the code and then start optimising to make things go fast.
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What's everyone working on this week (42/2021)?
Been working quite extensively on my Rubik's Cube simulator and solver. Currently working on optimising my data structures and then eventually to getting a proper solver working.
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What's everyone working on this week (33/2021)?
Completely new and picked up Rust about 10 days ago. Started by heading straight into a project of making a Rubik's Cube solver while following the Rust book along the side.
What are some alternatives?
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