HxSTLParser VS PKCoreTechniques

Compare HxSTLParser vs PKCoreTechniques and see what are their differences.

HxSTLParser

Basic STL loader for SceneKit (by heyvito)

PKCoreTechniques

The code for my CoreGraphics+CoreAnimation talk, held during the 2012 iOS Game Design Seminar at the Technical University Munich. (by pkluz)
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HxSTLParser PKCoreTechniques
0 0
18 143
- -
0.0 0.0
about 5 years ago over 6 years ago
Objective-C Objective-C
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

HxSTLParser

Posts with mentions or reviews of HxSTLParser. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning HxSTLParser yet.
Tracking mentions began in Dec 2020.

PKCoreTechniques

Posts with mentions or reviews of PKCoreTechniques. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning PKCoreTechniques yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing HxSTLParser and PKCoreTechniques you can also consider the following projects:

SVGKit - Display and interact with SVG Images on iOS / OS X, using native rendering (CoreAnimation)

GraphLayout - GraphLayout - iOS UI controls to visualize graphs. Powered by Graphviz

jot - An iOS framework for easily adding drawings and text to images.

NXDrawKit - NXDrawKit is a simple and easy but useful drawing kit for iPhone

Drawsana - An open source library that lets your users draw on things - mark up images with text, shapes, etc.

InkKit - Drawing and Geometry made easy on iOS - now in Swift 3.0

ProcessingKit - Visual designing library for iOS & OSX

Rough (Swift) - Rough lets you draw in a sketchy, hand-drawn-like, style.

YYAsyncLayer - iOS utility classes for asynchronous rendering and display.

DePict - A simple, declarative, functional drawing framework, in Swift!