|about 5 years ago||almost 2 years ago|
|MIT License||GNU General Public License v3.0 or later|
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Tracking mentions began in Dec 2020.
RoughSwift allows us to easily make shapes in hand drawn, sketchy, comic style
2 projects | reddit.com/r/iOSProgramming | 28 Jan 2021
Just took some time to update my library RoughSwift to support SPM. RoughSwift allows us to easily make shapes in hand drawn, sketchy, comic style. Based on the same concept of Snowflake which generates that are highly composable and changeable, RoughSwift turns drawing commands into beautiful sketchy graphics.
What are some alternatives?
SwiftSVG - A simple, performant, and lightweight SVG parser
SVGKit - Display and interact with SVG Images on iOS / OS X, using native rendering (CoreAnimation)
InkKit - Drawing and Geometry made easy on iOS - now in Swift 3.0
YYAsyncLayer - iOS utility classes for asynchronous rendering and display.
Graphicz - Light-weight, operator-overloading-free complements to CoreGraphics!
GraphLayout - GraphLayout - iOS UI controls to visualize graphs. Powered by Graphviz
DePict - A simple, declarative, functional drawing framework, in Swift!
Pixel - 📷 A composable image editor using Core Image and Metal.
GPUImage 3 - GPUImage 3 is a BSD-licensed Swift framework for GPU-accelerated video and image processing using Metal.
PKCoreTechniques - The code for my CoreGraphics+CoreAnimation talk, held during the 2012 iOS Game Design Seminar at the Technical University Munich.