HighwayEnv
rocket-league-gym
HighwayEnv | rocket-league-gym | |
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3 | 1 | |
2,385 | 195 | |
2.0% | - | |
7.5 | 3.0 | |
8 days ago | 29 days ago | |
Python | Python | |
MIT License | Apache License 2.0 |
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HighwayEnv
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Looking for a a tutorial/blog post/ codebase/ anything that deals with highway-env possibly the racetrack variant) with a DQN
More or less what the title says. I have already tried this https://github.com/Farama-Foundation/HighwayEnv/blob/master/scripts/sb3_racetracks_ppo.py, using a dqn from sb3 instead of the ppo but the results weren't good, i'm open to any suggestion.
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RecurrentPPO (SB3-contrib) learning for autonomous driving
Hi everyone! I'm a complete newbie to DRL, so please forgive my lack of understanding of some things on here. I'm training a recPPO from SB3-contrib on E.Leurent's Highway env [https://github.com/eleurent/highway-env] (I customized the action to be more high-level). During training I get the desired behavioural outcome from the agent but I noticed that some training metrics of the model seem quite off respect to the trend found online (especially the explained variance). I just wanted an opinion from some more navigated fellas in here! Can I somehow fix this trend by hyperparameter tuning or do I have e.g. to modify the reward function somehow? How can I improve the training? For any details I'm always available. I share the tensorboard plots obtained for RecPPO.
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Low Graphics Consuming Simulators for Self-Driving Cars
This is an excellent one https://github.com/eleurent/highway-env
rocket-league-gym
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Reinforcement Learning bots are making their way to Rocket League!
I've been using rlgym to train: https://github.com/lucas-emery/rocket-league-gym It's capable of ~100x speedup in game
What are some alternatives?
gym-pybullet-drones - PyBullet Gymnasium environments for single and multi-agent reinforcement learning of quadcopter control
RLBot - A framework that allows people to write their own Rocket League bots.
deepdrive-zero - Top down 2D self-driving car simulator built for running experiments in minutes, not weeks
carball - 📈 A Rocket League replay decompiling and analysis library
MuJoCo_RL_UR5 - A MuJoCo/Gym environment for robot control using Reinforcement Learning. The task of agents in this environment is pixel-wise prediction of grasp success chances.
BakkesMod-process-automation
gym-md - MiniDungeons for OpenAI Gym
rlcard - Reinforcement Learning / AI Bots in Card (Poker) Games - Blackjack, Leduc, Texas, DouDizhu, Mahjong, UNO.
PythonRobotics - Python sample codes for robotics algorithms.
rex-gym - OpenAI Gym environments for an open-source quadruped robot (SpotMicro)
multirotor - Multicopter UAV simulation for control/RL experiments.