SFML
Project-Alice
SFML | Project-Alice | |
---|---|---|
1 | 12 | |
0 | 242 | |
- | - | |
6.5 | 10.0 | |
about 1 month ago | 4 days ago | |
C++ | C++ | |
zlib License | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
SFML
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C++ Show and Tell - June 2023
Fork from here, then first build Example 1 from here as per instructions. Then create build-dir in SFML and run hhelper twice and hbuild once there.
Project-Alice
- Project Alice (Victoria 2 open-source clone) December Update (nearing 1.0 release)
- July update and PUBLIC DEMO for Project Alice
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Does anyone know any good open source project to optimize?
Currently I am part of a team working on an open source game (https://github.com/schombert/Project-Alice) that intends to lean heavily on vectorization for performance, since it is a strategy game that has to work with a decently large amount of data, by the standards of a game at least. We have things set up so that most of the data is stored in something like the struct of arrays pattern and we have some machinery in place for doing vectorized operations on it. But obviously we could benefit from a specialist. On the other hand, perhaps a game is not serious enough for your work, and there is a lot of things going on in a game that are probably irrelevant for your work.
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C++ Show and Tell - June 2023
Well on our way to recreating the game Victoria 2 in C++ from scratch (i.e. we didn't use an existing game engine). https://github.com/schombert/Project-Alice
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OpenVic2 Has a Map! (Full update on the project)
It looks like it will be done much sooner then. They have done a lot so far https://github.com/schombert/Project-Alice/blob/main/docs/Devlogs/may/may.md
- May 2023 update for Project Alice (the Victoria 2 "retro clone")
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Next CK3 dlc just gave me the vibe
a small search resulted in this development blog from 3 days ago (after one a month ago)
- April 2023 update for Project Alice (the Victoria 2 "retro clone")
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I have just gotten victoria 2, any tips for begginers?
Enjoy: https://github.com/schombert/Project-Alice/blob/main/docs/rules.md It isn't 100% complete, but it is most of the way there
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OpenVic2 vs Project Alice
Project Alice is a continuation of a previous effort by u/schombert to create an open source Victoria 2. He is rebuilding the project in c++ with opengl and can be found here. I'm not sure on actual implementation details and any modding / multiplayer details
What are some alternatives?
DRB-PhysicsSandbox - XPBD rigidbody physics engine created for CS550 at DigiPen Institute of Technology
retro-game - a 2d game made in SFML and c++
seq - The seq library is a collection of original C++14 STL-like containers and related tools
DiscordCoreAPI - A bot library for Discord, written in C++, and featuring explicit multithreading through the usage of custom, asynchronous C++ CoRoutines.
Jsonifier - A few classes for parsing and serializing objects from/into JSON, in C++ - very rapidly.
key-manager - A desktop app for password management and creation, developed using Qt.
QustomKeyboard - A Qt port of my CustomKeyboard app which is based on wxWidgets
OpenVic - Main Repo for the OpenVic Project
comms_champion - C++(11) library to implement and tools to monitor binary communication protocols
Open-V2