Hangman VS gloss-game

Compare Hangman vs gloss-game and see what are their differences.

Hangman

An implementation of the classic Hangman game in Haskell. (by lf94)

gloss-game

A convenience wrapper around the Gloss library to make writing games in Haskell even easier (by mchakravarty)
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Hangman gloss-game
- -
1 18
- -
0.0 0.0
over 1 year ago over 3 years ago
Haskell Haskell
GNU General Public License v3.0 only BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Hangman

Posts with mentions or reviews of Hangman. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning Hangman yet.
Tracking mentions began in Dec 2020.

gloss-game

Posts with mentions or reviews of gloss-game. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning gloss-game yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing Hangman and gloss-game you can also consider the following projects:

affection

tcod-haskell - Haskell bindings to libtcod

Tic-Tac-Toe - :x: :o: TicTacToe in Haskell.

reflex-sdl2 - A minimal host for sdl2 based reflex apps.

tetris - A terminal interface for Tetris

breakout - Breakout

Yampa - Functional Reactive Programming domain-specific language for efficient hybrid systems

animate-frames - 🎞️ Sprite frames to spritesheet & metadata

Ninjas - Haskell game where multiple players attempt to blend in with computer controlled characters while being first to visit the key locations on the board.

ecstasy - :pill: a GHC.Generics-based entity component system

SpacePrivateers - Simple roguelike set in space

tateti-tateti - Meta tic-tac-toe ncurses game.