Handel
tutorial_audio_analysers
Handel | tutorial_audio_analysers | |
---|---|---|
3 | 9 | |
210 | 3 | |
- | - | |
0.0 | 0.0 | |
over 1 year ago | almost 2 years ago | |
JavaScript | JavaScript | |
MIT License | - |
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Handel
- Handel: procedural programming language for writting songs in browser
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Show HN: Handel – A procedural programming language for writing songs in browser
There are no recreations of songs fully written as of yet (but I do think that is a good idea and something to add to the examples folder).
For now there are a couple examples in the examples folder here: https://github.com/ddj231/Handel/tree/master/Examples
that demo the current core language features.
tutorial_audio_analysers
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Looking to learn — is anyone using TD with web technologies?
Very nice. What you're describing seems similar to the work I'm doing with Polygonjs which is more inspired by Houdini/Nuke/Unreal for the web. Here is a demo where particles are driven by musics along with the tutorial & repo
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WebGL particles driven by music [interactive]
repository: https://github.com/polygonjs/tutorial_audio_analysers/
This is a WebGL experiment with GLSL particles driven by music. I've uploaded a video so you can quickly see a small part, but I recommend that you check the live version, it's much more engaging, and interactive.
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Ask HN: What is something exciting you're working on?
I've just released a WebGL experiment that uses music to animate particles. It's meant to be exciting to both watch and create (the music - not composed by me - is pretty epic).
https://polygonjs.com/particles-music
And it's done with a visual node-based editor I'm working g on. Here is a tutorial of it in action.
https://m.youtube.com/playlist?list=PL2WfjN_pVGgj32-ZJc_VNaZ...
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particles driven by music [interactive]
live: https://polygonjs.com/particles-music repo: https://github.com/polygonjs/tutorial_audio_analysers/ node-based webgl engine I work on to build this type of scenes (it is based on threejs): https://github.com/polygonjs/polygonjs
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How do you do beat detection?
I've created a realtime experiment that uses webgl and the web audio api, in order to animate particles with music.
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🎵 WebGL Particles Driven By Music (1min extract)
Repository: https://github.com/polygonjs/tutorial_audio_analysers/
What are some alternatives?
tonejs-instruments - A small instrument sample library with quick-loader for tone.js
lunarender3 - experimental openstreetmap renderer - work in progress
awesome-cheatsheets - 👩💻👨💻 Awesome cheatsheets for popular programming languages, frameworks and development tools. They include everything you should know in one single file.
Proton - Javascript particle animation library
waveform-playlist - Multitrack Web Audio editor and player with canvas waveform preview. Set cues, fades and shift multiple tracks in time. Record audio tracks or provide audio annotations. Export your mix to AudioBuffer or WAV! Add effects from Tone.js. Project inspired by Audacity.
audioMotion-analyzer - High-resolution real-time graphic audio spectrum analyzer JavaScript module with no dependencies.
webxr-threejs-midi-visualizer - WebXR, augmented reality MIDI data visualization, built with Three.js and Tone.js. See video: https://youtu.be/lIecCGtbqSM
derw - An Elm-inspired language that transpiles to TypeScript
espial - Espial is an engine for automated organization and discovery of personal knowledge
polygonjs - node-based WebGL design tool
threejs-toys - ✨ ThreeJS Toys ⚡
hof - Framework that joins data models, schemas, code generation, and a task engine. Language and technology agnostic.