HM4
FTXUI
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HM4
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GeoHash lib in C++17
- No allocations, no std::string - Optimization of nearby cells - GeoHash::nearbyCells() - Different units and "geo-spheres". Theoretically can work on the Moon and any other planet. - Demo usage in main.cc - Suppose to be part of HM4 (https://github.com/nmmmnu/HM4)
- C++ Show and Tell - July 2023
- What are some C++ projects with high quality code that I can read through?
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I voluntarily tried to copy a string into an insufficiently long memory space but the compiler did not return any error
In some real situations, you may want to overwrite next variables. For example if this was a C struct - I have code similar to this here - https://github.com/nmmmnu/HM4
FTXUI
- Functional Terminal User Interface
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C++ Game Utility Libraries: for Game Dev Rustaceans
GitHub repo: ArthurSonzogni/FTXUI
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Library for NES style terminal game.
Background: I want to make a NES Tetris) clone for the terminal, with full resolution, this is achievable through using this ▀ character, and defining back and foreground color. This would result in a 1x2 pixel and by making the game width 256x120 characters this would provide full resolution. I made some tests, creating my own encoding for the different sprites and optimizing everything, which resulted in very quick printing times, even with a normal terminal. Nearly fast enough for the full 60Hz that the NES has, when printing the whole screen. The fact that i don't need to reprint the background (except maybe a tetris), makes 60Hz a kinda realistic goal. My main concern is, that there could occur kind of a screen tearing effect, which i really want to avoid. AFAIK, ncurses has a way to print the whole "window" with a function call to avoid this issue, however I had a lot of issues when trying to use ncurses to print the entire background and figured, that there are better alternatives. I also tried FTXUI and whilst the experience of giving each "pixel" a fore- and background color was much better, i didn't quite find a way to refresh the screen like ncurses. (i think there is some kind of way with the ScreenInteractive class, but i didn't get that to work, and it seemed like there was not a way to color each pixel. with InteractiveScreen you can make your own components with the whole "text()" thing, but this isn't really what i need)
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Should I give up?
Try this library for console https://github.com/ArthurSonzogni/FTXUI
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Cross platform terminal UI?
Depends on which level of "UI" you want. Personally I like https://github.com/ArthurSonzogni/FTXUI , but if you want to do those old TUI things then probably the (n/pd)curses libraries.
- Function composition in modern C++
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What are some C++ projects with high quality code that I can read through?
I find openMVG very decent, FTXUI might be a good one and nlohmann's json library is also pretty nice. I don't really know of any project that strictly adheres to the core guidelines, except maybe for some of Jason Turner's (sample) projects.
- Owl: A toolkit for writing command-line user interfaces in Elixir
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I have made a physics simulator that replicates projectile motion with quadratic drag! Please feel free to download and compile it. Let me know of any bugs!
Okay stupid suggestion I know but I've recently been learning the FTX UI library which basically adds a little bit of UI programming to the terminal and it has canvas that lets you plot pixel by pixel.
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Text UI components like “ncurses”
No affiliation with any ponzi schemes https://github.com/ArthurSonzogni/FTXUI
What are some alternatives?
spectrum - Console-based music player written in C++17 :musical_note:
ncurses - snapshots of ncurses - see https://invisible-island.net/personal/git-exports.html (no pull requests are accepted)
xpano - Automated photo stiching tool. Lets you import a directory of images and then export the autodetected panoramas.
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
UfSaCL - Ultra fast simulated annealing with OpenCL & multiple accelerators, GPUs, CPUs.
notcurses - blingful character graphics/TUI library. definitely not curses.
nginx-nodejs-module - Run node/v8 scripts inside nginx workers
rich - Rich is a Python library for rich text and beautiful formatting in the terminal.
geohash - geohash implementation in C++
imtui - ImTui: Immediate Mode Text-based User Interface C++ Library
Image-Processing - A demonstration of various image processing algorithms using OpenCV
Turbo Vision - A modern port of Turbo Vision 2.0, the classical framework for text-based user interfaces. Now cross-platform and with Unicode support.