Gwion
scummvm
Gwion | scummvm | |
---|---|---|
7 | 165 | |
519 | 2,208 | |
1.0% | 1.0% | |
9.0 | 10.0 | |
about 2 months ago | 3 days ago | |
C | C++ | |
GNU General Public License v3.0 only | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Gwion
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The Icculus Microgrant is giving out 250 dollar grants to open source projects, please brag about your project(s) in this thread so I can see them!
Gwion ( https://github.com/Gwion/gwion ) is a programming language that I intended to use in my musical work. It has grown past the hobby music lang, and now has users, a company using it, is semantically much more evolved than it's predecessor (ccrma's chuck) and also more performant. Would be happy to talk more about it
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If musicians named programming languages, what would we be working in?
named mine Gwion https://github.com/Gwion/gwion
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What are some languages with custom operators? Preferably strongly statically typed languages
my lang has custom operators. only binary ops can be wild tho. https://github.com/Gwion/Gwion
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Want a technical writing project!!!
I have a nice project badly needing documentation. But tbh there's no way you can get paid for that atm. Still it's a nice way to show off your skills. https://github.com/Gwion/Gwion
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Anybody else doing #genuary with sound? Here's my take on the Rule 30 Cellular Automaton.
Didn't know about that. What did you use to create this? Could be of use to test my language, Gwion.
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What Is The Coolest Thing You Have Programmed In C
A musical programming language ;-)
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Gwion changes home! (aka growing from hacktoberfest)
In the end, I think and hope it'll help this project grow, become more and more usable and build its community.
scummvm
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Lessons from Open-Source Game Projects
ScummVM - Engine to run DOS Point & Click Adventure games. C++, SDL2, OpenGL
- Thimbleweed Park support is coming to ScummVM
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GOG.com Affiliation Links for ScummVM are no longer supported
They're now affiliated with ZoomPlatform, if you want to both buy DRM-free and support ScummVM: https://www.scummvm.org/news/20230830/ , https://www.scummvm.org/ (link on right under PayPal)
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Sanitarium's modern port added to Luxtorpeda for Steam
u/d10sfan has added ScummVM port for Sanitarium to Luxtorpeda repos. Thanks to that, modern port of the game can be played as a Steam game.
u/d10sfan has added ScummVM port for Sanitarium to Luxtorpeda repos. Thanks to that, modern port of the game can be played as a Steam game.
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The complete guide to publishing free software video games
SCUMM VM is now like that, plenty of Point and Click games https://github.com/scummvm/scummvm
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Ask HN: Best way to play old games that require Windows 98/XP?
It's a long shot, but some old games are available via https://www.scummvm.org/
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Question: I'd love to play all the Ultimas again. Realistically, what's the best way to do it?
Ultima 6 - I use ScummVM to play it. It's a great engine that provides a layer of UI compatibility over the game.
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Piracy and... McCarthyism?
The game is "Beneath A Steel Sky", an old school point and click adventure. And though the graphics are pixel style, they are still very well done, and the game and story are still great. The emulator is ScummVM. There's some other games that were released as freeware.
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How to Get and Run Rolypolys 2
ScummVM, which has been working on Adobe Director support, can detect the game (thank you @mistydemeo <3), but trying to run it will softlock you on the game's title screen, unable to click anything. It's likely this will be fixed in the future, but for now I can't recommend it for this particular game.
What are some alternatives?
REXS - A language for writing regular expressions.
em-dosbox - An Emscripten port of DOSBox
NimForUE - Nim plugin for UE5 with native performance, hot reloading and full interop that sits between C++ and Blueprints. This allows you to do common UE workflows like for example to extend any UE class in Nim and extending it again in Blueprint if you wish so without restarting the editor. The final aim is to be able to do in Nim what you can do in C++
OpenEmu - 🕹 Retro video game emulation for macOS
kobalt - Hobby programming language
UnderworldExporter - Updated Release 27th Oct 2018 Unity based port of Ultima Underworld I and II. Download under releases
red - Red is a next-generation programming language strongly inspired by Rebol, but with a broader field of usage thanks to its native-code compiler, from system programming to high-level scripting and cross-platform reactive GUI, while providing modern support for concurrency, all in a zero-install, zero-config, single ~1MB file!
MAME4iOS - Multiple Arcade Machine Emulator for iOS, iPadOS, tvOS, macOS (Catalyst)
LoLa - LoLa is a small programming language meant to be embedded into games.
video2x - A lossless video/GIF/image upscaler achieved with waifu2x, Anime4K, SRMD and RealSR. Started in Hack the Valley II, 2018.
Gwion - :musical_note: strongly-timed musical programming language [Moved to: https://github.com/Gwion/Gwion]
Play- - Play! - PlayStation2 Emulator