GtkSharp
Uno Platform
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GtkSharp | Uno Platform | |
---|---|---|
11 | 130 | |
853 | 8,393 | |
1.9% | 1.6% | |
6.3 | 10.0 | |
25 days ago | about 20 hours ago | |
C# | C# | |
GNU General Public License v3.0 or later | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
GtkSharp
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Is it a recently-added new feature to select TreeView nodes by dragging?
Thanks, but I still have a question. Is that "rubber band selection" on GtkTreeView a new feature that was added to GTK4? Because, I use GTK# (the C# library for GTK) which uses GTK 3.22. I created a simple GtkTreeView, but I cannot do rubber band selection, on the same Linux PC where I recorded that rubber band selection in the OP. I wonder if this is because it is GTK3, or because I had not added the code to enable rubber band selection.
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.NET MAUI on Linux Makes Progress
I noticed GtkSharp is on version 3.24, quite mature. I hope MS takes this seriously brings much needed Linux support, as all the dependency components are in place.
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.NET 6 is now in Ubuntu 22.04
There's also the more direct route by using say Gtk directly[1].
[1]: https://github.com/GtkSharp/GtkSharp
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How quickly and efficiently do you believe Linux will get support for MAUI apps?
Looks like a "blocker" is getting GtkSharp working with .Net6. Unclear from this GitHub issue when such support will be merged into the project's main branch.
- Cross platform gui frameworks that aren't xaml-based?
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Writing a GUI app on Linux, for Linux
For .NET GUI development on Linux, my go-to choice would be GTK#. This is a managed wrapper on GTK+2 or 3. If you have experience on developing GUI application using C and GTK+, you can reuse most of the concepts (and even some of the Glade files) in GTK#.
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F# for Linux People
Your only real choice for GUI development with F#/.NET on Linux is GTK#. (I've gotten feedback on Twitter that this statement may be a bit harsh, will update when I dive a bit deeper into other options).
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Pinta 2.0
https://github.com/GtkSharp/GtkSharp is used rather than the mono gtk-sharp-3
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What language do you use for developing GTK-Applications?
mono/gtk-sharp is still stuck on 2.0 I think, but GtkSharp/GtkSharp uses 3.22 and up.
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WinForms Alternative
GTK https://github.com/GtkSharp/GtkSharp
Uno Platform
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AvaloniaUI: Create Multi-Platform Apps with .NET
And Uno Platform (https://platform.uno/) is akin to React Native in terms of native controls usage.
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Ask HN: Cross-platform GUI apps in 2024
also UNO Platform (C#) which is suitable for simple or complex cross platform business applications : https://platform.uno/
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Lee's opinions on Umbraco + naming things
Why is this a problem? At face value, it isn't a problem. Taking a step back at a more global level, what does "uComponents" mean to the rest of the world? Many of the .NET developers who heavily use NuGet may have not even heard of Umbraco CMS, let alone a 3rd party plugin for it. What if people from the Uno Platform community are browsing NuGet for some kind of components extension library? You can see, this could get confusing outside the scope of the Umbraco community/ecosystem. On top of this, uComponents was developed against Umbraco v4, with its last release in 2016, now it's there to be lingering on the NuGet repository until the end of time, set in stone.
- A Proposal for an asynchronous Rust GUI framework
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Dart 3.1 and a retrospective on functional style programming in Dart
Not a fan of XAML after trying to get into it, but there is Uno Platform. It wraps native widgets on mobile, just like React Native (which is good for accessibility), and uses C#. https://platform.uno/
My guess is that it's mainly focused on mobile. On Windows, it has no overhead (behaving like a normal WinUI 3 app), on macOS I think it uses Catalyst by default (which was developed by Apple to make more iOS apps available for Mac desktops) and on Linux it draws its own widgets that the devs try imitating the GTK style with.
On Android and iOS, it just uses the native widgets which I think is a better experience so you can see my reasons for guessing it's mobile-first. That may or may not be what you want.
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What is the best for Develop Cross-platform Application ?
5- Uno
- Do you guys think this programmer is right about dotnet?
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Going from React to Vanilla JavaScript
> ...building UIs with the document/element api
When the whole premise is flawed, JSX or not, does it really matter if there is a better or worse way of misusing a technology not meant for UIs?
Leave HTML and JavaScript to Wikipedia and other hypertext document libraries.
Unfortunately, WASM is not there yet, but people are trying: https://platform.uno.
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Xamarin Forms to Uno Platform migration: databinding techniques
Uno Platform is fully open source, under Apache 2.0 license. You can see the license here https://github.com/unoplatform/uno/blob/master/License.md
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Cross-platform desktop applications
Also, .NET 7 brought a lot of stability so I am confident you'll have a better experience. I hope to hear back from you. It would be great to have any feedback at our repo - https://github.com/unoplatform/uno/discussions
What are some alternatives?
Maui.Markup - The .NET MAUI Markup Community Toolkit is a community-created library that contains Fluent C# Extension Methods to easily create your User Interface in C#
Avalonia - Develop Desktop, Embedded, Mobile and WebAssembly apps with C# and XAML. The most popular .NET UI client technology
Introducing .NET Multi-platform App UI (MAUI) - .NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.
maui-linux - .NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.
Flutter - Flutter makes it easy and fast to build beautiful apps for mobile and beyond
gir.core - A C# binding generator for GObject based libraries providing a C# friendly API surface
MudBlazor - Blazor Component Library based on Material design with an emphasis on ease of use. Mainly written in C# with Javascript kept to a bare minimum it empowers .NET developers to easily debug it if needed.
Avalonia.FuncUI - Develop cross-plattform GUI Applications using F# and Avalonia!
Mono - Mono open source ECMA CLI, C# and .NET implementation.
Qml.Net - Qml.Net - Qt/QML integration/support for .NET
Electron.NET - :electron: Build cross platform desktop apps with ASP.NET Core (Razor Pages, MVC, Blazor).