Gtk4-tutorial
areweguiyet
Gtk4-tutorial | areweguiyet | |
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11 | 31 | |
526 | 387 | |
- | 1.0% | |
6.0 | 8.0 | |
3 months ago | 9 days ago | |
C | HTML | |
- | Apache License 2.0 |
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Gtk4-tutorial
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Trying to get started (noob)
What's going on? I googled some more and found out from here that I have to use G_APPLICATION_FLAGS_NONE because ubuntu uses an older version of Glib-2.0 and im getting even more confused, if im trying to learn gtk how do i know in advance what i should even learn and what isn't going to work on my machine?
- Is it worth to develop GNOME applications to learn/improve programming skills?
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Learning GTK4 for ui development
try https://github.com/ToshioCP/Gtk4-tutorial/
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Gtk4: How to implement an "Edit" menu with cut/copy/paste functions?
The problem is, how do you setup a top-level window "edit" menu that contextually supports these actions for whatever widget is focused. I honestly can't find any example. See this for example: https://github.com/ToshioCP/Gtk4-tutorial/blob/20b4a16175ae3f510151702c8a377b63547b13d8/src/menu3/menu3.c
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Not-gtk GUI Libs/frameworks for plain C
have you tried this? https://github.com/ToshioCP/Gtk4-tutorial also https://github.com/frang75/nappgui is very interesting and promising.
- What is the preferred way to design gtk guis for gtk4.x ?
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Embedding themes into application
I've been getting into GTK using ToshioCP's gtk4 tutorial but one thing that bothers me is the different looks on Windows. I've found some themes that could fix it, but I haven't figured out how I could embed my own theme + icons (.css file & subfolders with .SVG icons) into the application.
- Gtk4 Tutorial (mainly for beginners)
- Gtk4 Tutorial
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Do you know any good recourses for learning GTK (and glib, gobject, gio)?
But after trying to follow along with the official documentation for glib I realized it's all a bit to complicated for me, and I'm really struggling to follow along with it (f*ck you ADHD). I then found a different tutorial that seems to be a bit more handholding and easier to follow along with, but my issue with that is that it doesn't cover glib and gobject, instead it just requires me to copy the code without understanding whenever any gobject related topics appear. I then found a book that fits my needs perfectly, but that is incomplete and as the book itself states it is far from finished, and from what I understand the creator gave up on it in 2019.
areweguiyet
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How to write a QML effect for KWin
The organization behind QT (QT Group) has pretty onerous licensing terms.
My understanding is that it's $3,950 per year just to develop using their libraries on your own computer if you ever in the future intend to commercialize a product using QT. Transitioning from the open source license to the commercial license is something you can do but it's not the happy path and their FAQ seems to indicate that it comes with some sort of penalty.
https://www.qt.io/pricing
Something like Slint (Rust based but includes CPP and JS bindings) is not as comprehensive (yet) but it's more modern and the licensing terms are significantly more in line with software industry norms.
GPUI from Zed is also something to monitor: https://www.gpui.rs/
Also, in general you can find an extensive list of Rust-based native UI libraries here: https://areweguiyet.com/
- Rust for Embedded Systems: Current State, Challenges and Open Problems
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The KDE desktop gets an overhaul with Plasma 6
I would suggest that nearly every person on this website is a developer. Both C and C++ let you shoot yourself in the foot quite easily, but at least C++ has RAII.
If you're referring to Rust, it's just not there yet for anything serious: https://areweguiyet.com/
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Ask HN: Rust Viable for Data Analytics?
I normally use python to do some quick data analysis, with pandas/polars/pyspark/...
But I've started to use rust more and more in the last few weeks and really start to like it.
Does anyone have experience doing data analysis with rust, and would you recommend it over python?
And are there any resources like https://areweguiyet.com/ but for data analysis?
- The state of building user interfaces in Rust
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On inheritance and why it's good Rust doesn't have it
You still haven't said anything about why those existing frameworks don't count. Again, they are used in production and do exactly what a gui framework is supposed to do. Sure they may not have all the features of the frameworks that have existed a decade before rust even existed but the issue is time not rust itself. They very clearly can be used to build complex UI without inheritance. Since you mentioned it, you should probably actually look at it https://areweguiyet.com/ the page clearly says that GUI frameworks do exist in rust.
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BeeWare Toga v0.4.0 – A Python native, OS native GUI toolkit
The web site https://areweguiyet.com/ has a list of GUI libraries for Rust.
I haven’t tried any yet as I lack the time, but it can be a good starting point.
Iced and Slint where interesting when I looked at that, and Slint may be done by former Qt developers.
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Learn graphics for theoretical gui with rust
I also hope that it is consistent with the goals mentioned at https://areweguiyet.com/
- What crate/library to use for a GUI ?
- Are We <Thing> Yet?
What are some alternatives?
glib-gtk-book - The GLib/GTK Development Platform – A Getting Started Guide
Slint - Slint is a toolkit to efficiently develop fluid graphical user interfaces for any display: embedded devices and desktop applications. We support multiple programming languages, such as Rust, C++ or JavaScript. [Moved to: https://github.com/slint-ui/slint]
Relm4 - Build truly native applications with ease!
bonsai - A library for building dynamic webapps, using Js_of_ocaml
nappgui - Cross-Platform C SDK (precompiled)
piet - An abstraction for 2D graphics.
gtk-rs-core - Rust bindings for GNOME libraries
gtk-rs - Rust bindings for GTK 3
Relm4 - An idiomatic GUI library inspired by Elm and based on gtk4-rs [Moved to: https://github.com/Relm4/Relm4]
vgtk - A declarative desktop UI framework for Rust built on GTK and Gtk-rs
cowbump - Image viewer with tag based filtering