Gpufit VS stdgpu

Compare Gpufit vs stdgpu and see what are their differences.

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Gpufit stdgpu
1 -
300 1,085
- -
5.1 7.1
2 months ago 25 days ago
C++ C++
MIT License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Gpufit

Posts with mentions or reviews of Gpufit. We have used some of these posts to build our list of alternatives and similar projects.

stdgpu

Posts with mentions or reviews of stdgpu. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning stdgpu yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing Gpufit and stdgpu you can also consider the following projects:

ceres-solver - A large scale non-linear optimization library

ArrayFire - ArrayFire: a general purpose GPU library.

libcudacxx - [ARCHIVED] The C++ Standard Library for your entire system. See https://github.com/NVIDIA/cccl

alpaka - The project alpaka has moved to https://github.com/alpaka-group/alpaka

moodycamel - A fast multi-producer, multi-consumer lock-free concurrent queue for C++11

Thrust - [ARCHIVED] The C++ parallel algorithms library. See https://github.com/NVIDIA/cccl

Taskflow - A General-purpose Parallel and Heterogeneous Task Programming System

C++ Actor Framework - An Open Source Implementation of the Actor Model in C++

RaftLib - The RaftLib C++ library, streaming/dataflow concurrency via C++ iostream-like operators

Boost.Compute - A C++ GPU Computing Library for OpenCL

moderngpu - Patterns and behaviors for GPU computing

ck - Concurrency primitives, safe memory reclamation mechanisms and non-blocking (including lock-free) data structures designed to aid in the research, design and implementation of high performance concurrent systems developed in C99+.