stdgpu VS RaftLib

Compare stdgpu vs RaftLib and see what are their differences.

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stdgpu RaftLib
- -
1,085 923
- 0.0%
7.1 5.7
23 days ago 4 months ago
C++ C++
Apache License 2.0 Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

stdgpu

Posts with mentions or reviews of stdgpu. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning stdgpu yet.
Tracking mentions began in Dec 2020.

RaftLib

Posts with mentions or reviews of RaftLib. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning RaftLib yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing stdgpu and RaftLib you can also consider the following projects:

ArrayFire - ArrayFire: a general purpose GPU library.

moodycamel - A fast multi-producer, multi-consumer lock-free concurrent queue for C++11

libcudacxx - [ARCHIVED] The C++ Standard Library for your entire system. See https://github.com/NVIDIA/cccl

libcds - A C++ library of Concurrent Data Structures

alpaka - The project alpaka has moved to https://github.com/alpaka-group/alpaka

HPX - The C++ Standard Library for Parallelism and Concurrency

C++React - C++React: A reactive programming library for C++11.

Thrust - [ARCHIVED] The C++ parallel algorithms library. See https://github.com/NVIDIA/cccl

SObjectizer - SObjectizer: it's all about in-process message dispatching!

Taskflow - A General-purpose Parallel and Heterogeneous Task Programming System

continuable - C++14 asynchronous allocation aware futures (supporting then, exception handling, coroutines and connections)