Godot-Octahedral-Impostors VS godot-vrm

Compare Godot-Octahedral-Impostors vs godot-vrm and see what are their differences.

Godot-Octahedral-Impostors

Octahedral Impostors implementation for Godot Game Engine (by wojtekpil)

godot-vrm

Importer/Exporter for VRM avatars and MToon shader. Available for Godot 4.1+ and 3.2+ in the Asset Library. (by V-Sekai)
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Godot-Octahedral-Impostors godot-vrm
3 3
252 256
- 5.5%
0.0 8.3
almost 3 years ago 8 days ago
GDScript GDScript
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Godot-Octahedral-Impostors

Posts with mentions or reviews of Godot-Octahedral-Impostors. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-06-23.
  • Bomb-Jumping in my duck-themed fps: QUACK-OUT
    1 project | /r/godot | 22 Jan 2022
    The 3rd person player models/weapons are actually octahedral imposters (see https://github.com/wojtekpil/Godot-Octahedral-Impostors)
  • A TRUE BoTW Shader in Godot - CC0 for all of you!
    3 projects | /r/godot | 23 Jun 2021
    Hi, I would recommend using new version of the baker on the v2.0-new-baker branch https://github.com/wojtekpil/Godot-Octahedral-Impostors/tree/v2.0-new-baker There is a lot of new stuff like proper frame parallax blending, batch mode and super fast parallel baking. It will replace master soon, I just need to write more docs, and maybe make some video tutorial.

godot-vrm

Posts with mentions or reviews of godot-vrm. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-06-23.

What are some alternatives?

When comparing Godot-Octahedral-Impostors and godot-vrm you can also consider the following projects:

godot-tactical-rpg - A tactical role-playing game demo for the Godot Engine

Fake-Interior-Shader-for-GodotEngine - Interior Mapping shader for the Godot Game Engine 3.x that works with both GLES3 and GLES2.

WeightedChoice - Chance Based Random Choice in Godot 4 (Weighted Probability)

Godello - Trello inspired kanban board made with the Godot Engine and GDScript, with a real-time collaborative backend (Elixir and Phoenix Channels) and a local backend for offline usage (Godot Custom Resources)

godot-sugar - Experimental post-processing toolkit for Godot

Pixelorama - Unleash your creativity with Pixelorama, a powerful and accessible open-source pixel art multitool. Whether you want to create sprites, tiles, animations, or just express yourself in the language of pixel art, this software will realize your pixel-perfect dreams with a vast toolbox of features. Available on Windows, Linux, macOS and the Web!

Logic-Circuit-Simulator - A free and open-source Logic Circuit Simulator built in Godot Engine.

v-sekai-game - Open-source VR socials

godot-cmvalley - Port of the Sauerbraten clanmap cm|Valley to Godot 4.0