A TRUE BoTW Shader in Godot - CC0 for all of you!

This page summarizes the projects mentioned and recommended in the original post on /r/godot

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  • Godot-Octahedral-Impostors

    Octahedral Impostors implementation for Godot Game Engine

  • Hi, I would recommend using new version of the baker on the v2.0-new-baker branch https://github.com/wojtekpil/Godot-Octahedral-Impostors/tree/v2.0-new-baker There is a lot of new stuff like proper frame parallax blending, batch mode and super fast parallel baking. It will replace master soon, I just need to write more docs, and maybe make some video tutorial.

  • godot-vrm

    Importer/Exporter for VRM avatars and MToon shader. Available for Godot 4.1+ and 3.2+ in the Asset Library.

  • What about this project? https://github.com/V-Sekai/godot-vrm

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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