Godello VS quickjs

Compare Godello vs quickjs and see what are their differences.

Godello

Trello inspired kanban board made with the Godot Engine and GDScript, with a real-time collaborative backend (Elixir and Phoenix Channels) and a local backend for offline usage (Godot Custom Resources) (by alfredbaudisch)

quickjs

Public repository of the QuickJS Javascript Engine. (by bellard)
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Godello quickjs
17 65
746 7,641
- -
2.1 9.1
8 months ago 8 days ago
GDScript C
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Godello

Posts with mentions or reviews of Godello. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-06.

quickjs

Posts with mentions or reviews of quickjs. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-02.
  • Show HN: Happy Pi day with this PWA to cut 100k Pi digits offline
    1 project | news.ycombinator.com | 13 Mar 2024
    It uses service workers to cache static files, by the time it opens up you already free to be offline, try toggle network switch to verify.

    It has download link at bottom of the about page ([accdoo.app/about]) which you could then self host it by dropping into any static hosting services.

    btw, the Pi feature was by-product from the original App but I won't expand here, if you'd like to learn more, please checkout its two Show HN post (39115559 and 39138957) previously.

    [wiki]: https://en.wikipedia.org/wiki/Chudnovsky_algorithm

    [quickjs/pi]: https://bellard.org/quickjs/pi.html

    [pi_bigint.js]: https://github.com/bellard/quickjs/blob/master/examples/pi_b...

    [accdoo.app/about]: https://accdoo.app/about#releases

    [39115559]: https://news.ycombinator.com/item?id=39115559

    [39138957]: https://news.ycombinator.com/item?id=39138957

  • Ask HN: C/C++ plugin make JavaScipt end up with C/C++ binary?
    2 projects | news.ycombinator.com | 2 Mar 2024
    Just go with quickjs, I think this is what you are looking for.

    https://bellard.org/quickjs/

  • Show HW: accdoo cipher web app now fused with offline Pi cutter (100k digits)
    1 project | news.ycombinator.com | 2 Feb 2024
  • QuickJS JavaScript Engine
    1 project | news.ycombinator.com | 18 Jan 2024
  • A list of JavaScript engines, runtimes, interpreters
    23 projects | /r/learnjavascript | 10 Dec 2023
    QuickJS
  • Can you make your own JavaScript by implementing ECMAScript standard?
    10 projects | /r/learnjavascript | 10 Dec 2023
    I think QuickJS, written in C, is a user-"friendly" starting point for implementing ECMA-262. Documentation QuickJS Javascript Engine.
  • New QuickJS Release
    1 project | /r/hypeurls | 9 Dec 2023
    6 projects | news.ycombinator.com | 9 Dec 2023
    There is a readme on the project's main page: https://bellard.org/quickjs/

    The newsworthy bit here is that the activity seemed to have stalled for year or two and now Fabrice pushed a few fixes and made a new release.

  • GitHub
    1 project | /r/learnjavascript | 6 Dec 2023
    Just to demonstrate GitHub repositories do not necessarily reflect upon a programmers' body of work, Fabrice Bellard has one (1) repository published on GitHub, quickjs. Compare the list of work on Bellard's home page https://bellard.org/.
  • WinterJS
    6 projects | news.ycombinator.com | 28 Oct 2023
    > I am still confused, it's a JavaScript runtime intended to be deployed to JavaScript/Wasm runtimes?

    Seemingly.

    > Why does a JavaScript runtime need a JavaScript runtime?

    Because if you want to create a Service Worker server for CloudFlare Workers and other JavaScript/Wasm runtimes, that's the only option for doing that AFAIK.

    FWIW, this isn't a new idea. For example, Figma uses QuickJS (https://bellard.org/quickjs/) for their plug-in runtime: https://www.figma.com/blog/an-update-on-plugin-security/

What are some alternatives?

When comparing Godello and quickjs you can also consider the following projects:

Godot-GameTemplate - Template with all necessary stuff taken care, just create your games main features.

Duktape - Duktape - embeddable Javascript engine with a focus on portability and compact footprint

vodon-pro - Vodon Pro is a video player designed for esports coaches to review footage of players.

jerryscript - Ultra-lightweight JavaScript engine for the Internet of Things.

godot-3-demos - Dozens of free and open source demos for the Godot game engine, version 3. Head to the link below for newer demos for Godot 4+

mjs - Embedded JavaScript engine for C/C++

godex - Godex is a Godot Engine ECS library.

edex-ui - A cross-platform, customizable science fiction terminal emulator with advanced monitoring & touchscreen support.

react-native-desktop-qt - A Desktop port of React Native, driven by Qt, forked from Canonical

Nuitka - Nuitka is a Python compiler written in Python. It's fully compatible with Python 2.6, 2.7, 3.4, 3.5, 3.6, 3.7, 3.8, 3.9, 3.10, and 3.11. You feed it your Python app, it does a lot of clever things, and spits out an executable or extension module.

godot-texture-painter - A GPU-accelerated texture painter written in Godot 3.0

esp8266-quickjs - An attempt on getting QuickJS working on ESP8266 hardware