GlovePIE
winsafe
GlovePIE | winsafe | |
---|---|---|
10 | 41 | |
124 | 440 | |
0.8% | - | |
3.5 | 9.5 | |
about 2 months ago | 1 day ago | |
Rich Text Format | Rust | |
- | MIT License |
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GlovePIE
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Mappin a midi controller as a normal keyboard.
I tried to use that program years ago, wasn't really satisfied. I believe there's a program that will let you use the keyboard as a... keyboard, I guess. https://github.com/Ravbug/GlovePIE
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How do i exactly use 2 keyboards with DCS ?
In theory you could use GlovePIE to map one of the keyboards to buttons in a virtual joystick.
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Rant: Games Don't Take Keybindings Seriously
I use GlovePIE to get around most of those. It's annoying that I have to set that up in the first place, but it works well.
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Any way to use Wii remote as a mouse pointer on Windows 10?
The more boring way is install GlovePIE (see https://github.com/Ravbug/GlovePIE for an preservation archive site as the original site has fallen into disrepair) & use an IR sensor bar (like the original Wii sensor bar, which is just a set of 2 IR transmitters that the Wii used as a fixed reference point) to use it as an HID, like a mouse.
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Is there a way to use a MIDI piano as a computer keyboard?
https://github.com/Ravbug/GlovePIE i use a software called glovepie to interpret MIDI inputs as keyboard presses. with this software you can use any MIDI device to emulate keyboards, mice, controllers, or whatever you want. here is my script that i created to use my piano as input for Lunatic Rave 2 and similar rhythm games as an example. There is also a built in GUI based key mapper which is helpful to set up MIDI devices (just press a button on the device and then the button you want to emulate).
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What language(s) pair well with Rust (learning, using, etc.)? Also, what other languages did you learn before learning Rust?
Nice. The language looks really nice! I started out with GlovePIE (site went down about 1-2 years ago) (image). It was more a hotkey scripting/assigning language, allowing multiple types of syntax (bash or c like). I used it to map my Wii Remote to the keyboard and initially played some games using the classic controller mapped to mouse and keyboard.
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Problems with setting up Elder Scrolls IV: Oblivion
You could try using Freepie or Glovepie this is how I bind my wii controllers to PC games.
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is there any program to custom map midi imputs in mouse movement/ mouse routines?
Check out GlovePie.
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Wii remote and Max/Msp interaction on PC?
You can use GlovePie on windows to have it output MIDI. I have been using it for years now. If you want the script I run for it feel free to DM me.
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You can use gasoline engine cylinder valves as sanding/polishing tools with just velcro
Just cleaning it to connect it to my PC using Glovepie: https://github.com/Ravbug/GlovePIE/releases/
winsafe
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Sorry... what diskette?
I know all that shit because I'm the author of Rust's WinSafe library, which is a safer Rust layer over native Win32, so I had to deal with a lot of shit like this.
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Accessing List of Installed Apps on Windows 11
[dependencies] winsafe = { git = "https://github.com/rodrigocfd/winsafe", features = ["kernel"] }
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What is Rust's potential in game development?
Externally, you can write a lot of native Windows stuff in Rust already. Personally, I'm having a lot of fun with WinSafe.
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What are the scenarios where "Rewrite it in Rust" didn't meet your expectations or couldn't be successfully implemented?
If you had such problems (which I also had in the past), I'm really interested in you opinion about WinSafe, and if it could help you solving them.
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Is there a more "traditional" desktop front end I can use with Tauri?
If you're after a native Windows application, WinSafe may suit your needs.
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GitHub - ryanmcgrath/cacao: Rust bindings for AppKit (macOS) and UIKit (iOS/tvOS). Experimental, but working!
As the author of WinSafe, I can say it's tedious sometimes, but it's often very challenging, because you have to translate crazy unsafe behaviors into Rust's ownership model. It's surely hard, but also very rewarding at the end.
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Microsoft is rewriting core Windows libraries in Rust
As the author of the WinSafe lib, I wholeheartedly agree.
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A Proposal for Safe Window Handles
I don't know how rare this is (or how rare it should be), but this issue warned me about this potential problem, and I had to make a huge refactoring to treat the possibility. I had to rethink many aspects of all handle implementations. It was hard work, but in the end it was worth it.
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Why is building a UI in Rust so hard?
WinSafe says hello.
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Use ManuallyDrop in Rust to control drop order of structure fields
WinSafe, for example (which attemps to be a safe layer over the Windows API), provides lots of RAII automations. A fine example is the BeginPaint function:
What are some alternatives?
windigo - Windows API and GUI in idiomatic Go.
panamax - Mirror rustup and crates.io repositories, for offline Rust and cargo usage.
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winlamb - A lightweight modern C++11 library for Win32 API, using lambdas to handle Windows messages.
Trailmakers-LogicBlocksGuide - A guide about how logic blocks work in the game "Trailmakers"
skytable - Skytable is a modern scalable NoSQL database with BlueQL, designed for performance, scalability and flexibility. Skytable gives you spaces, models, data types, complex collections and more to build powerful experiences
rustdesk - An open-source remote desktop, and alternative to TeamViewer.
rust-psvita - Project to build PS Vita apps in rust
squirrel - Official repository for the programming language Squirrel
kube - Rust Kubernetes client and controller runtime
scalajs-react - Facebook's React on Scala.JS
calligrapher-ai - Handwriting Synthesis with RNNs ✍🏻