GlovePIE
squirrel
GlovePIE | squirrel | |
---|---|---|
10 | 6 | |
124 | 887 | |
0.8% | - | |
3.5 | 2.9 | |
about 2 months ago | about 9 hours ago | |
Rich Text Format | C++ | |
- | MIT License |
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GlovePIE
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Mappin a midi controller as a normal keyboard.
I tried to use that program years ago, wasn't really satisfied. I believe there's a program that will let you use the keyboard as a... keyboard, I guess. https://github.com/Ravbug/GlovePIE
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How do i exactly use 2 keyboards with DCS ?
In theory you could use GlovePIE to map one of the keyboards to buttons in a virtual joystick.
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Rant: Games Don't Take Keybindings Seriously
I use GlovePIE to get around most of those. It's annoying that I have to set that up in the first place, but it works well.
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Any way to use Wii remote as a mouse pointer on Windows 10?
The more boring way is install GlovePIE (see https://github.com/Ravbug/GlovePIE for an preservation archive site as the original site has fallen into disrepair) & use an IR sensor bar (like the original Wii sensor bar, which is just a set of 2 IR transmitters that the Wii used as a fixed reference point) to use it as an HID, like a mouse.
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Is there a way to use a MIDI piano as a computer keyboard?
https://github.com/Ravbug/GlovePIE i use a software called glovepie to interpret MIDI inputs as keyboard presses. with this software you can use any MIDI device to emulate keyboards, mice, controllers, or whatever you want. here is my script that i created to use my piano as input for Lunatic Rave 2 and similar rhythm games as an example. There is also a built in GUI based key mapper which is helpful to set up MIDI devices (just press a button on the device and then the button you want to emulate).
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What language(s) pair well with Rust (learning, using, etc.)? Also, what other languages did you learn before learning Rust?
Nice. The language looks really nice! I started out with GlovePIE (site went down about 1-2 years ago) (image). It was more a hotkey scripting/assigning language, allowing multiple types of syntax (bash or c like). I used it to map my Wii Remote to the keyboard and initially played some games using the classic controller mapped to mouse and keyboard.
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Problems with setting up Elder Scrolls IV: Oblivion
You could try using Freepie or Glovepie this is how I bind my wii controllers to PC games.
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is there any program to custom map midi imputs in mouse movement/ mouse routines?
Check out GlovePie.
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Wii remote and Max/Msp interaction on PC?
You can use GlovePie on windows to have it output MIDI. I have been using it for years now. If you want the script I run for it feel free to DM me.
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You can use gasoline engine cylinder valves as sanding/polishing tools with just velcro
Just cleaning it to connect it to my PC using Glovepie: https://github.com/Ravbug/GlovePIE/releases/
squirrel
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if you woke up and had to live a life nirn tomorrow (think outlander).. what would be your theory on what earth was in TES universe?
Not that hard, actually: http://www.squirrel-lang.org/
- A very interesting error I just had...
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Squirrel
I just downloaded it last night I learned on Lua and it's still my favorite language this is kinda based on it from.what I've read anyone try it yet any anythingjust in case y'all think I'm crazy there's the link to there home page I'm not playing with roadkill calling it programming or training squirrels or at least that's not what this is about
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LÖVR – An open source framework for rapidly building immersive 3D experiences
A question: would it be too much work to port Love2D to a different embedding language? (I'm currently having looks at Squirrel (http://www.squirrel-lang.org/) I always thought Lua was tightly coupled with the framework, but what you've mentioned seems to imply that's not the case.
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What language(s) pair well with Rust (learning, using, etc.)? Also, what other languages did you learn before learning Rust?
The second one that comes to mind is Squirrel, which is a compiled language designed to be embedded into other programs. It’s similar to lua in concept, but closer to C in syntax. I never did a lot with it, but I did learn it.
What are some alternatives?
windigo - Windows API and GUI in idiomatic Go.
ChaiScript - Embedded Scripting Language Designed for C++
AHarker_Externals - A Set of 80+ Externals for a variety of tasks in MaxMSP.
Duktape - Duktape - embeddable Javascript engine with a focus on portability and compact footprint
winsafe - Windows API and GUI in safe, idiomatic Rust.
Godot - Godot Engine – Multi-platform 2D and 3D game engine
Trailmakers-LogicBlocksGuide - A guide about how logic blocks work in the game "Trailmakers"
The MOAI Multi-platform Game Engine - This is the development repo of Moai SDK.
rustdesk - An open-source remote desktop, and alternative to TeamViewer.
Torque3D - MIT Licensed Open Source version of Torque 3D from GarageGames
scalajs-react - Facebook's React on Scala.JS
Banshee Engine