protonfixes
proton-ge-custom
protonfixes | proton-ge-custom | |
---|---|---|
11 | 1,160 | |
102 | 9,313 | |
- | - | |
8.2 | 9.6 | |
about 1 month ago | 5 days ago | |
Shell | C++ | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
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protonfixes
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Steam version of game making me log in each boot up on Steam Deck
Have you tried to: * update ProtonGE (I use version 7-49 but I see 7-50 was released yesterday) * remove the file /home/deck/.local/share/Steam/compatibilitytools.d/GE-Proton7-49/protonfixes/gamefixes/1097150.py (source here)
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How to install Persona 4 Golden on Lutris in 2022
"wmp9_ge" and "klite" custom winetricks verbs, you can download them from here
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Shatterline has enabled EAC support for proton!
Fixes should land in GE-Proton7-34: https://github.com/GloriousEggroll/protonfixes/pull/94
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Protontricks/proton general question
^ And Proton-GE, if you use it, will automatically fetch packages it knows that you need. This isn't all that common though.
- A thread about using Proton-GE and Wine-GE builds
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With Proton being as good as it is now, do we still need separate prefixes for every game?
I suppose save game detection and folder merging could be done on a per-game basis with something like protonfixes.
- SMITE's EAC seems to be working with a small tweak
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So, what actually are the differences between main fork Proton and the GE fork?
It has a script with known fixes for each game e.g persona 4 script is here
- I have a problem with Gothic
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Proton-6.15-GE-1 released
There are kinda two levels of "game fixes". There are out-of-tree patches to Wine that were made to fix specific games but are not yet sufficiently tested or might present some other problems that prevent them from being included in upstream Wine yet. These are included in wine-ge, yes. Then there are "protonfixes", these are specific to Steam. They are Python scripts that run before the game is started to install dependencies or make other changes to the prefix that are required to run that specific game. Since they use Steam codes to reference the games, they can't work outside of Steam, so these are not in wine-ge. If you use Lutris to install games, then Lutris has install scripts that can do the same job, so it generally cover for it.
proton-ge-custom
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I forked SteamOS for my living room PC
- KDE/wayland
> That said, these things work flawlessly on the Deck.
Likely due to running into these graphics driver -> WM and similar compatibility issues and fixing them. The other performance improvements from kernel changes probably don't hurt either.
0: Requires unreleased proton-ge build: https://github.com/GloriousEggroll/proton-ge-custom/pull/104...
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GW2 on linux through Steam
Have you tried a custom runner? I have it up and running for years now without any issues: https://github.com/GloriousEggroll/proton-ge-custom
- GE-Proton8-24 Released
- GE-Proton8-23 Released
- GE-Proton8-22 Released with Alan Wake 2 Fixes
- GE-Proton8-22 Released
- GE-Proton8-17 Released
What are some alternatives?
wine-ge-custom - My custom build of wine, made to use with lutris. Built with lutris's buildbot.
wine - Repository containing source code for various Lutris Wine builds
protonfixes - A module for applying fixes at runtime to unsupported games with Steam Proton without changing game installation files
Proton - Compatibility tool for Steam Play based on Wine and additional components
configs-scripts - My configs and scripts. Public domain, do whatever.
proton-tkg - Just a way for me to host and back up my Tk-Glitch proton-tkg configs and patches and stuff.
proton-wine - Wine with a bit of extra spice
steam-for-linux - Issue tracking for the Steam for Linux beta client
FidelityFX-FSR - FidelityFX Super Resolution
buildbot
HeroicGamesLauncher - A Native GUI Epic Games Launcher for Linux [Moved to: https://github.com/Heroic-Games-Launcher/HeroicGamesLauncher]