GameboyTKP
Gameboy core for TKPEmu (by OFFTKP)
hydra
A multi-system emulator frontend (by hydra-emu)
GameboyTKP | hydra | |
---|---|---|
1 | 3 | |
2 | 61 | |
- | - | |
0.0 | 9.2 | |
about 1 year ago | about 2 months ago | |
C++ | C++ | |
MIT License | GNU General Public License v3.0 only |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
GameboyTKP
Posts with mentions or reviews of GameboyTKP.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-03-22.
-
Made my emulator publicly playable through my github profile
Here's a link to the code:https://github.com/OFFTKP/TKPEmu and the tests my emulator passes:https://github.com/OFFTKP/GameboyTKP/blob/master/TEST_RESULTS.md
hydra
Posts with mentions or reviews of hydra.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-03-22.
-
Made my emulator playable in my github profile
Here's a link to the project: https://github.com/OFFTKP/TKPEmu
-
Made my emulator publicly playable through my github profile
Here's a link to the code:https://github.com/OFFTKP/TKPEmu and the tests my emulator passes:https://github.com/OFFTKP/GameboyTKP/blob/master/TEST_RESULTS.md
-
Gameboy - dmg-acid2 weird halt behavior
Has anyone had this problem before? It probably has something to do with my interrupt dispatcher, or how I handle halt because if I comment out lines 2276 and 2281 in gb_cpu.cpp it gets fixed, but then every other game breaks.