GamePhysicsCookbook VS HLML

Compare GamePhysicsCookbook vs HLML and see what are their differences.

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GamePhysicsCookbook HLML
1 1
781 24
- -
0.0 5.2
over 3 years ago 2 months ago
C++ C++
- GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

GamePhysicsCookbook

Posts with mentions or reviews of GamePhysicsCookbook. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-06-28.
  • How do you use OpenGL without glew or any other libraries?
    5 projects | /r/opengl | 28 Jun 2021
    The other answers are correct, but there's really no particular upside to loading every OpenGL extension you want to use individually yourself. You can still use an extension loader like glad with your win32 program. Here's an example that shows when you should call gladloadgl in a win32 app

HLML

Posts with mentions or reviews of HLML. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-07-17.

What are some alternatives?

When comparing GamePhysicsCookbook and HLML you can also consider the following projects:

ImGuizmo - Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui

VectorizedKernel - Running GPGPU-like kernels on CPU with auto-vectorization for SSE/AVX/AVX512 SIMD Architectures

OpenGL-Registry - OpenGL, OpenGL ES, and OpenGL ES-SC API and Extension Registry

bsl - Rust 2018 and C++20, "constexpr everything", AUTOSAR compliant header-only library intended to support the development of critical systems applications

glad - Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specs.

hypervisor - lightweight hypervisor SDK written in C++ with support for Windows, Linux and UEFI

circle - The compiler is available for download. Get it!

Vc - SIMD Vector Classes for C++

too-many-lists - Learn Rust by writing Entirely Too Many linked lists

CppCoreGuidelines - The C++ Core Guidelines are a set of tried-and-true guidelines, rules, and best practices about coding in C++