Game-Networking-Resources VS rustdesk

Compare Game-Networking-Resources vs rustdesk and see what are their differences.

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Game-Networking-Resources rustdesk
10 484
4,566 63,294
- -
5.1 9.9
about 2 years ago 5 days ago
C Rust
- GNU Affero General Public License v3.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Game-Networking-Resources

Posts with mentions or reviews of Game-Networking-Resources. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-06-22.

rustdesk

Posts with mentions or reviews of rustdesk. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-11.

What are some alternatives?

When comparing Game-Networking-Resources and rustdesk you can also consider the following projects:

colyseus - ⚔ Multiplayer Framework for Node.js

MeshCentral - A complete web-based remote monitoring and management web site. Once setup you can install agents and perform remote desktop session to devices on the local network or over the Internet.

com.unity.netcode.gameobjects - Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.

Remotely - A remote control and remote scripting solution, built with .NET 8, Blazor, and SignalR.

sora-unity-sdk - WebRTC SFU Sora Unity SDK

parsec - A monadic parser combinator library

NoahGameFrame - A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.

UltraVNC - UltraVNC Server, UltraVNC Viewer and UltraVNC SC | Official repository: https://github.com/ultravnc/UltraVNC

GameNetworkingSockets - Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.

rustdesk-server - RustDesk Server Program

wine

Remmina - Mirror of https://gitlab.com/Remmina/Remmina The GTK+ Remmina Remote Desktop Client