Game-Jam-Tools-Resources VS GameDev-Resources

Compare Game-Jam-Tools-Resources vs GameDev-Resources and see what are their differences.

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Game-Jam-Tools-Resources GameDev-Resources
2 4
222 3,738
- -
0.0 5.6
almost 3 years ago 13 days ago
Creative Commons Zero v1.0 Universal -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Game-Jam-Tools-Resources

Posts with mentions or reviews of Game-Jam-Tools-Resources. We have used some of these posts to build our list of alternatives and similar projects.

GameDev-Resources

Posts with mentions or reviews of GameDev-Resources. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-08-29.

What are some alternatives?

When comparing Game-Jam-Tools-Resources and GameDev-Resources you can also consider the following projects:

awesome-haxe-gamedev - Resources for game development on haxe

arewegameyet - The repository for https://arewegameyet.rs

awesome-gbdev - A curated list of Game Boy development resources such as tools, docs, emulators, related projects and open-source ROMs.

ObEngine - 2D Game Engine with Lua Scripting made on top of SFML !

awesome-cpp - A curated list of awesome C++ (or C) frameworks, libraries, resources, and shiny things. Inspired by awesome-... stuff.

JustWeEngine - An easy open source Android Native Game FrameWork.

RENDER96-HD-TEXTURE-PACK - we'd like to think of this texture pack as a resource also, if you want to give sm64 your own look feel free to use these as a base for accuracy, just credit them render96 boys & girls

spine-runtimes - 2D skeletal animation runtimes for Spine.

2DGD_F0TH - [CC BY-NC-SA] A compendium of the community knowledge on game design and development

OpenGFX - 8bpp Graphics Base Set for OpenTTD

tophat - :tophat: a 2d game library for Umka

rengfx - lightweight, expressive, extensible multimedia engine