GTAVManualTransmission
auto_oculus_touch
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GTAVManualTransmission | auto_oculus_touch | |
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21 | 9 | |
182 | 93 | |
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5.9 | 4.4 | |
4 months ago | over 3 years ago | |
C++ | C++ | |
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GTAVManualTransmission
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A full VR version of GTA V would be the ultimate VR experience! Hopefully San Andreas is coming up soon
Driving is 10x more immersive playing with a steering wheel https://www.gta5-mods.com/scripts/manual-transmission-ikt
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Does the Logitech g29 work with gta 5 on pc windows 11
Yes, but only modded. Once you mod it, wow... extremely satisfying physics.
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What games can I play on my pc with the Logitech G29 steering wheel? and should I buy another cheaper steering wheel?
In order to use G29(or any force feedback steering wheel for that matter) with GTA 5, you'll need to install a mod, which adds support of such devices. https://www.gta5-mods.com/scripts/manual-transmission-ikt
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GTA V has been one of my absolute favorite things to play in vr! Thank you Luke Ross!
This game plays great with a wheel using the wheel mod.
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Grand Theft Auto V took $137 million to develop and another $128 million in marketing, a total of $265 million, greater than most blockbuster films. It made $800 million in its first 24 hours.
You might want to check this out too: External wheel with force feedback support mod, the guy makes plenty of mods like what you want.
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Five - Steering wheel not detected
Yo, i was trying to set up my wheel with the mod https://www.gta5-mods.com/scripts/manual-transmission-ikt,installed scripthookv as all the tutorials say but the mod dosent detect my wheel as connected anyone know a fix? im using a logitech g920
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Cyberpunk in VR, had to test it with my new 4090! Quest settings are VD in Ultra, 90 with RTX
I play with a wheel and a few bass shakers strapped to my chair using the Manual Transmission Mod. It outputs telemetry which can be used with Simhub. It even works with a diy arduino fan mod for wind simulation.
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he didn't make the jump
It's a mod, just google "Manual Transmission | Steering wheel support 5.5.1" or click here
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GTA 5 VR modded graphics showcase - why I now believe in Luke Ross's vision of gamepad VR gaming
To add to the enjoyment. Get some bass shakers\Transducers, grab GTA V Manual Transmission Mod and use install SimHub (pay for it for best results), to get full car vibrational feedback glory, and great wheel support. It works with Motion rigs too (one day i will diy one).
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GTA 5 doesn't recognise Steering Wheel after booting up
I have the Epic Games version of GTA 5. I have Logitech Gaming Software/Profiler installed. I use this GTA 5 Manual Transmission mod: https://www.gta5-mods.com/scripts/manual-transmission-ikt
auto_oculus_touch
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Airlink Keyboard Shortcuts
I use AutoHotKey and this library: https://github.com/rajetic/auto_oculus_touch
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GTA 5 VR modded graphics showcase - why I now believe in Luke Ross's vision of gamepad VR gaming
One last enhancement. I got my Q2 Touch controllers to work as a gamepad using AutoOculusTouch. It lacks feedback though. I did get it work with positional and motion gestures. Here's a sample script I put together (Requires Autohotkey 1.1x and VigemBus). I also tested it with the Luke Ross Cyberpunk 2077 mod. I haven't played either with it extensively yet. I'm still aiding ideas of motion gestures.
- Working ona VR mod, wanted to know if there was an AHK script for the other VR controllers like Oculus Air Mouse?
- Reddit recommended me this sub a month ago and I haven’t left since
- Can I use the Oculus Quest 2 controllers as a gamepad (like an xbox controller) for my PC
- How do I use the hand movement x,y,z from an oculus controller like a midi controller?
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KeyWait with Auto Oculus Toouch
Hey, I'm trying to use my oculus touch controllers to change cameras in LIV (a mixed reality program), so I wrote this script to test it by making it write "hello world" and kinda got it to work. It's using this.
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Mod that Maps Rudders to Oculus Controllers?
There’s more in the DCS forum One can try to use a DirectInput-to-XInput Wrappers to get things working by the button part by binding them to keyboard etc. Dolphin VR https://dolphinvr.wordpress.com/ Auto_Oculus_Touch https://github.com/rajetic/auto_oculus_touch/releases XOutput https://github.com/csutorasa/XOutput XBOX 360 Controller Emulator https://www.x360ce.com/
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Send Oculus Inputs From Keyboard
Using this https://github.com/rajetic/auto_oculus_touch, I want to send an input from my keyboard that outputs an oculus button. For example, T on my keyboard would press the A button on the oculus touch controller. If someone could please just give me an example of this it would help a lot then I could just work from there.
What are some alternatives?
RAGENativeUI
XOutput - DirectInput to XInput wrapper
SimHub - Multi sim dashboard, bass shaker driver, ....
InjectableGenericCameraSystem - This is a generic camera system to be used as the base for cameras for taking screenshots within games. The main purpose of the system is to hijack the in-game 3D camera by overwriting values in its camera structure with our own values so we can control where the camera is located, it's pitch/yaw/roll values, its FoV and the camera's look vector.
ViGEmBus - Windows kernel-mode driver emulating well-known USB game controllers.
AutoHotkey - AutoHotkey - macro-creation and automation-oriented scripting utility for Windows.
gta5-real-mod - R.E.A.L. mod - VR enabler for Grand Theft Auto V
iw4x-client - 🎮 Official IW4x source code