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Top 5 C++ grand-theft-auto Projects
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mtasa-blue
Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
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gta5_fsr
This mod replaces original Grand Theft Auto V upscaler with FidelityFx Super Resolution 1.0
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
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plugin-sdk
An SDK for developing ASI/CLEO plugins for GTA San Andreas, GTA Vice City and GTA III (by DK22Pac)
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
If the code is compiled, you'd have to pull a few more tricks. But to be fair that is also an issue even if your code is not source available - people can (and do) decompile closed-source programs and hack on them. My personal favourite of that is https://multitheftauto.com/ where the community reverse engineered GTA San Andreas to add multiplayer
P.S. Im not trying some incredible debate here. Its just that I payed 60$ a month on hosted tabs since 2014, and Im trying to do the same type of advertisement but where should I advertise my server if open.mp is dead?
Project mention: A full VR version of GTA V would be the ultimate VR experience! Hopefully San Andreas is coming up soon | /r/virtualreality | 2023-08-15Driving is 10x more immersive playing with a steering wheel https://www.gta5-mods.com/scripts/manual-transmission-ikt
C++ grand-theft-auto related posts
- Is open.mp dead?
- A full VR version of GTA V would be the ultimate VR experience! Hopefully San Andreas is coming up soon
- Does the Logitech g29 work with gta 5 on pc windows 11
- What games can I play on my pc with the Logitech G29 steering wheel? and should I buy another cheaper steering wheel?
- Using ENB + Reshade + FSR
- GTA V has been one of my absolute favorite things to play in vr! Thank you Luke Ross!
- Grand Theft Auto V took $137 million to develop and another $128 million in marketing, a total of $265 million, greater than most blockbuster films. It made $800 million in its first 24 hours.
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A note from our sponsor - WorkOS
workos.com | 25 Apr 2024
Index
What are some of the best open-source grand-theft-auto projects in C++? This list will help you:
Project | Stars | |
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1 | mtasa-blue | 1,273 |
2 | gta5_fsr | 480 |
3 | plugin-sdk | 415 |
4 | open.mp | 393 |
5 | GTAVManualTransmission | 181 |
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