GPUImage 3
Moa
GPUImage 3 | Moa | |
---|---|---|
2 | - | |
2,638 | 332 | |
- | - | |
5.5 | 0.0 | |
2 months ago | over 2 years ago | |
Swift | Swift | |
BSD 3-clause "New" or "Revised" License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
GPUImage 3
-
Magic effect rendering in real time
no, but I would recommend to checkout this library https://github.com/BradLarson/GPUImage3 It has a lot of things to learn about GPU image processing.
-
How can I create a resizable image like in Preview app? (MacOS)
Which brings up the question, is this for practice or usefulness. If the latter, use a framework https://github.com/BradLarson/GPUImage3
Moa
We haven't tracked posts mentioning Moa yet.
Tracking mentions began in Dec 2020.
What are some alternatives?
GPU Image - An open source iOS framework for GPU-based image and video processing
Kingfisher - A lightweight, pure-Swift library for downloading and caching images from the web.
GPUImage 2 - GPUImage 2 is a BSD-licensed Swift framework for GPU-accelerated video and image processing.
Nuke - Image loading system
SDWebImage - Asynchronous image downloader with cache support as a UIImageView category
ImageScout - A Swift implementation of fastimage. Supports PNG, GIF, and JPEG.
Viewer - Image viewer (or Lightbox) with support for local and remote videos and images
UIImageColors - Fetches the most dominant and prominent colors from an image.
SwiftColorArt
Snowflake - ❄️ SVG in Swift