GMEdit VS gms2-physicstoy

Compare GMEdit vs gms2-physicstoy and see what are their differences.

GMEdit

A high-end code editor for GameMaker: Studio, GameMaker Studio 2.x, and more! (by YellowAfterlife)

gms2-physicstoy

A series of coding experiments exploring GameMaker Studio 2 feature "Use Physics" that you can learn from and use as guides. (by LAGameStudio)
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GMEdit gms2-physicstoy
7 1
295 5
- -
8.0 0.0
12 days ago over 3 years ago
JavaScript Yacc
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

GMEdit

Posts with mentions or reviews of GMEdit. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-18.

gms2-physicstoy

Posts with mentions or reviews of gms2-physicstoy. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing GMEdit and gms2-physicstoy you can also consider the following projects:

Stitch - Python Remote Administration Tool (RAT)

gamemaker-godot-dictionary - A dictionary for people moving from GM:S to Godot

Scribble - Efficient, internationalized, multi-effects text renderer for GameMaker

iota - Miniature delta time and time dilation library for GameMaker 2022 LTS

GM-Online-Framework - Warp is a feature-rich framework for multiplayer games, written in GMS2.3 and NodeJS (previously GM-Online-Framework) [Moved to: https://github.com/evolutionleo/Warp]

UltimateFSM - Struct based Finite state Machine implementation for GameMaker Studio 2.3

GML-OOP - Library of constructors operating primary GameMaker functionalities.

DeepCopy.gml - Deep clone GameMaker class instances / constructed structs, anonymous structs and arrays nested in any order!

HgPatcher - A universal GameMaker patch format!

Coroutines - Coroutines for GameMaker Studio 2.3.6+

YYDebugView - A small tool for viewing code inside .yydebug files generated by GameMaker when running from IDE. Intended for code recovery.

doLater - Why do now, what you can do later!