GLhf
OpenGL Application Abstraction (by Vincent-Sivadon)
schmu-raytracing
schmu implementation of Ray Tracing In One Weekend (by tjammer)
Our great sponsors
GLhf | schmu-raytracing | |
---|---|---|
1 | 1 | |
1 | 2 | |
- | - | |
0.0 | 0.0 | |
almost 2 years ago | almost 2 years ago | |
C++ | Makefile | |
- | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
GLhf
Posts with mentions or reviews of GLhf.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-05-01.
-
May 2022 monthly "What are you working on?" thread
Working on an abstraction of OpenGL concepts, and built a Fluid Simulation, and a Graph Visualisation (with force driven simulation). The pretty gifs on homepage of :GLtemplate
schmu-raytracing
Posts with mentions or reviews of schmu-raytracing.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-05-01.
-
May 2022 monthly "What are you working on?" thread
I spent the time off over the Easter break to write the first program in my language which is not an explicit test and ended up implementing Ray Tracing In One Weekend. It was very rewarding to see how usable the language is already.
What are some alternatives?
When comparing GLhf and schmu-raytracing you can also consider the following projects:
schmu - A WIP programming language inspired by ML and powered by LLVM
creed - A Concatenative REgex EDitor language (WIP)
awesome-low-level-programming-languages - A curated list of low level programming languages (i.e. suitable for OS and game programming)
langbot - Run code from many programming languages in Discord!
creed-tui - A tui editor with creed integration. WIP
funlang - A functional language made for fun
awesome-programming-languages - The list of an awesome programming languages that you might be interested in
Cwerg - The best C-like language that can be implemented in 10kLOC.
Forscape - Scientific computing language
GLhf vs schmu
schmu-raytracing vs creed
GLhf vs awesome-low-level-programming-languages
schmu-raytracing vs langbot
GLhf vs creed-tui
schmu-raytracing vs funlang
GLhf vs langbot
schmu-raytracing vs schmu
GLhf vs awesome-programming-languages
schmu-raytracing vs Cwerg
GLhf vs creed
schmu-raytracing vs Forscape