schmu-raytracing
schmu implementation of Ray Tracing In One Weekend (by tjammer)
funlang
A functional language made for fun (by marekmaskarinec)
schmu-raytracing | funlang | |
---|---|---|
1 | 1 | |
2 | 0 | |
- | - | |
0.0 | 4.3 | |
almost 2 years ago | about 2 years ago | |
Makefile | Go | |
MIT License | The Unlicense |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
schmu-raytracing
Posts with mentions or reviews of schmu-raytracing.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-05-01.
-
May 2022 monthly "What are you working on?" thread
I spent the time off over the Easter break to write the first program in my language which is not an explicit test and ended up implementing Ray Tracing In One Weekend. It was very rewarding to see how usable the language is already.
funlang
Posts with mentions or reviews of funlang.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-05-01.
-
May 2022 monthly "What are you working on?" thread
I also started working on a functional language to get out of boredom and introduce myself better to the world of functional programming (https://github.com/marekmaskarinec/funlang). The language is currently more on the esoteric side, but I've been thinking of extending it to make it more usable. That would include a proper standard library, module system and probably infix math expressions.
What are some alternatives?
When comparing schmu-raytracing and funlang you can also consider the following projects:
GLhf - OpenGL Application Abstraction
awesome-programming-languages - The list of an awesome programming languages that you might be interested in
creed - A Concatenative REgex EDitor language (WIP)
creed-tui - A tui editor with creed integration. WIP
langbot - Run code from many programming languages in Discord!
Vale - Compiler for the Vale programming language - http://vale.dev/
schmu - A WIP programming language inspired by ML and powered by LLVM
The-Spiral-Language - Functional language with intensional polymorphism and first-class staging.
Cwerg - The best C-like language that can be implemented in 10kLOC.
Forscape - Scientific computing language
schmu-raytracing vs GLhf
funlang vs awesome-programming-languages
schmu-raytracing vs creed
funlang vs creed-tui
schmu-raytracing vs langbot
funlang vs Vale
schmu-raytracing vs schmu
funlang vs The-Spiral-Language
schmu-raytracing vs Cwerg
funlang vs GLhf
schmu-raytracing vs Forscape
funlang vs schmu