GLSL VS Vulkan-ExtensionLayer

Compare GLSL vs Vulkan-ExtensionLayer and see what are their differences.

GLSL

GLSL Shading Language Issue Tracker (by KhronosGroup)

Vulkan-ExtensionLayer

Layer providing Vulkan features when native support is unavailable (by KhronosGroup)
InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
featured
SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com
featured
GLSL Vulkan-ExtensionLayer
27 4
316 117
1.3% 2.6%
6.0 8.8
about 2 months ago 9 days ago
C
- Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

GLSL

Posts with mentions or reviews of GLSL. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-26.

Vulkan-ExtensionLayer

Posts with mentions or reviews of Vulkan-ExtensionLayer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-31.

What are some alternatives?

When comparing GLSL and Vulkan-ExtensionLayer you can also consider the following projects:

clspv - Clspv is a compiler for OpenCL C to Vulkan compute shaders

citra - A Nintendo 3DS Emulator

Rust-CUDA - Ecosystem of libraries and tools for writing and executing fast GPU code fully in Rust.

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

vuh - Vulkan compute for people

filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

ocl - OpenCL for Rust

ncnn - ncnn is a high-performance neural network inference framework optimized for the mobile platform

VkFFT - Vulkan/CUDA/HIP/OpenCL/Level Zero/Metal Fast Fourier Transform library

3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

alpaka - Abstraction Library for Parallel Kernel Acceleration :llama:

build_all - GO HERE FIRST: nvpro-samples overview