GDScriptify
why-did-you-render
GDScriptify | why-did-you-render | |
---|---|---|
3 | 47 | |
46 | 10,799 | |
- | 0.6% | |
0.0 | 7.1 | |
over 1 year ago | 7 days ago | |
JavaScript | JavaScript | |
MIT License | MIT License |
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GDScriptify
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GDScriptify, the magical documentation tool for GDScript, will be available as a Godot plugin
If you don't know what it is, take a look here https://github.com/hiulit/GDScriptify
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I've just released GDScriptify: A magical documentation tool for GDScript
Quickly looking at code I found that he basically has created a custom parser for gdscript code https://github.com/hiulit/GDScriptify/tree/main/src/core/parsers
why-did-you-render
- Too many rerenders in react?
- Lag issues with RN
- After a year developing with react, I think I've been doing all wrong
- How can I stop a component from reloading all the time?.
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How to speed up React Native screen when full of TextInput?
Check out why-did-you-render. It may tell you some more information.
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Why and How We Retired Elm at Culture Amp
It's a combination of many things, but imo one of the worst is all the footguns regarding state and the rerenders they cause
https://emnudge.dev/blog/react-hostage
It's so easy, that we monkey patch react to debug it https://github.com/welldone-software/why-did-you-render
Plus the vdom... Isn't great, the bundle size puts react at an inherit disadvantage, and the community has a knack for over reliance on bloated packages
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7 Proven Practices to Boost Development Speed and Project Quality
When we implemented the MVP of the fintech app, we had a quite complicated form. At that time, I was still young and inexperienced. And eventually, we realized that our project was slowing down. We had to spend additional hours figuring out the reason. We had many unnecessary re-renders because we ignored basic rules related to props in React. I wanted to do everything possible to avoid such situations in the future. So, I added to the project linters like this and an additional starting configuration to package.json to run why-did-you-render. In short, this plugin issues a warning if something is re-rendered unnecessarily and suggests how to avoid it. Also, we included running Lighthouse in headless mode. Some people say that premature optimizations are bad, but for me, it's a principle: do it right from the start.
- Free code review
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Is there a way to detect unwanted mutations in a React component?
maybe somethin like https://github.com/welldone-software/why-did-you-render
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React Dev Tools: much worse experience with functions/hooks
This might help you out a bit.
What are some alternatives?
JSDoc - An API documentation generator for JavaScript.
craco - Create React App Configuration Override, an easy and comprehensible configuration layer for Create React App.
gdscript-docs-maker - Create documentation and class references from your Godot GDScript code
use-what-changed - A React hook and an easy to use babel-pugin to debug various React official hooks
godot-console - In-game console for Godot 3.
nextjs-rewrite-test
Lospec-Palette-List - Browse through thousands of awesome Lospec palettes
react-render-tracker - React render tracker – a tool to discover performance issues related to unintentional re-renders and unmounts
Voxelizer-For-Godot-Engine - A demo of voxelation which is make 3d mesh from 2d sprites
react-devtools - An extension that allows inspection of React component hierarchy in the Chrome and Firefox Developer Tools.
razzle - ✨ Create server-rendered universal JavaScript applications with no configuration
RunJS - RunJS is a JavaScript playground for macOS, Windows and Linux. Write code with instant feedback and access to Node.js and browser APIs.