GDScriptify
godot-console
GDScriptify | godot-console | |
---|---|---|
3 | 5 | |
46 | 659 | |
- | - | |
0.0 | 0.0 | |
over 1 year ago | 4 months ago | |
JavaScript | GDScript | |
MIT License | MIT License |
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GDScriptify
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GDScriptify, the magical documentation tool for GDScript, will be available as a Godot plugin
If you don't know what it is, take a look here https://github.com/hiulit/GDScriptify
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I've just released GDScriptify: A magical documentation tool for GDScript
Quickly looking at code I found that he basically has created a custom parser for gdscript code https://github.com/hiulit/GDScriptify/tree/main/src/core/parsers
godot-console
- How would you add this
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Is there a way to decrease the size of the RichTextLabel scrollbar?
I am trying to incorporate this in-game-console addon into my pixel art game. Naturally my game has a very low resolution, so the console ui looks quite big. I adjusted the font size, so that looks alright. But the size of the RichTextLabel's scrollbar is still quite big, as you can see in the following screenshot:
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Finally getting a VR development workflow down! Editing with Godot in VR, one-click running a scene to my headset, and back!
Honestly, I'm not ENTIRELY sure yet. However, with the use of the https://github.com/GodotVR/godot-xr-tools repo, it enables you to add UI elements as 3D panels using Viewports. I have some idea of using this Godot console (which I haven't even tested out yet) as an in-world debug panel, but unsure of how best to do that. There don't seem to be a TON of options right now, which might end up meaning we all get to roll our own for the time being, or that I just haven't found the right way to make it happen yet.
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I've just released GDScriptify: A magical documentation tool for GDScript
Currently I support my own work of gdscript-docs-maker (https://github.com/quentincaffeino/godot-console/tree/develop/gdscript-docs-maker) because I needed some extra stuff but if your solution will cover most features a doc generator should have I might switch.
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Cool add-ons/scripts/extensions/custom classes
I use mostly gut and my own addon: https://github.com/quentincaffeino/godot-console
What are some alternatives?
why-did-you-render - why-did-you-render by Welldone Software monkey patches React to notify you about potentially avoidable re-renders. (Works with React Native as well.)
godot-next - Godot Node Extensions - Basic Node Extensions for Godot Engine
JSDoc - An API documentation generator for JavaScript.
gdscript-docs-maker - Create documentation and class references from your Godot GDScript code
godot-xr-tools - Support scenes for AR and VR in Godot
Lospec-Palette-List - Browse through thousands of awesome Lospec palettes
godot-xterm - Terminal emulator for the Godot game engine.
Voxelizer-For-Godot-Engine - A demo of voxelation which is make 3d mesh from 2d sprites
HierarchicalFiniteStateMachine - A powerful and easy-to-use Godot plugin for Hierarchical Finite State Machine with visual editing.
Godello - Trello inspired kanban board made with the Godot Engine and GDScript, with a real-time collaborative backend (Elixir and Phoenix Channels) and a local backend for offline usage (Godot Custom Resources)